Quoting: Almafeta
Challenge: Stupid (start with no traits, don't gain new traits as you level up).
Well it could be in but I dont know if it would be "fun".
Quoting: Almafeta
Command: Use 'w' for Wear/Wield.
It would be nice, indeed.
Quoting: Almafeta
Feature: Silhouetted. +10 to be hit when your back's against a wall. Counts for monsters as well as humans...
Why?
Quoting: Almafeta
Healing: You would heal 1 HP every 10 steps for 50 steps after you got hit.
No, would force people to remove the fast action, and you could just walk in a circle a lot of time to regenerate.
Quoting: Almafeta
Monster: Zombies. Weaker than former human soldiers, but they're not generated one at a time, they're generated in packs of 2d6...
Im not going to disagree with that, lot of weak ennemies to beat down.. its always fun imo. And its still Doom (there are zombies in Doom 3 after all..)
Quoting: Almafeta
Monster: Zombie dogs. No melee, but they're at least twice as fast as you are
uh? The pinky are already zombie dog to me.
Quoting: Almafeta
Trait: Lucky. Attacks deal 5% more critical hits per level.
Im not sure..
Quoting: Almafeta
Weapon: Autoshotgun
Me want this! But it needs to be balanced.
Quoting: Almafeta
Request: Nods to the games Fallout (gauss pistols?), Quake (lightning guns), or Gamma World (death ray pistols, don't work on the undead).
Please NEVER include weapon that have no link to any doom at all. Im not the one who decide everything on that, sure, but I realy don't want any weapons coming from other game.