Chaosforge Forum

  • December 21, 2024, 10:22
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: 1 [2]  All

Author Topic: [0.9.9.3] Multi-Shambler  (Read 12269 times)

Battleguy

  • Elder
  • Lance Corporal
  • *
  • *
  • Offline Offline
  • Posts: 28
  • Lost Soul
    • View Profile
Re: [0.9.9.3] Multi-Shambler
« Reply #15 on: May 03, 2011, 18:36 »

Small trick for defeating Shambler easy, bang a sniper mod on a chaingun/assault rifle and as soon and you pull the lever shoot to your left until win.

EDIT:
Spoiler (click to show/hide)
« Last Edit: May 04, 2011, 17:21 by Battleguy »
Logged

raekuul

  • Supporter
  • Brigadier General
  • *
  • *
  • Offline Offline
  • Posts: 668
  • Storyteller Under The Bridge
    • View Profile
    • Veldania
Re: [0.9.9.3] Multi-Shambler
« Reply #16 on: May 04, 2011, 07:07 »

Quote
Small trick for defeating Shambler easy, bang a sniper mod on a chaingun/assault rifle and as soon and you pull the lever shoot to your left until win.
That's nice. Have anything for people not using Ammochain/Sniper Mods?

EDIT: Please spoiler the mortem, at first I thought this was a mortem post due to newpage.
Logged
Quote
Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

Solarn

  • Sergeant
  • *
  • Offline Offline
  • Posts: 74
    • View Profile
Re: [0.9.9.3] Multi-Shambler
« Reply #17 on: May 05, 2011, 14:24 »

Actually, "infinite exp" can be only after you get ammochain. Else you'll run off of ammo and medpacks earlier or later.
/me thinks of shooting rockets in horde of shamblers.
But since Ammochain builds get it around the time they enter the Armory anyway...
*goes off to abuse the bug*
Logged

ParaSait

  • Baffen :P
  • Elder
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1229
  • Happy Little Boozer
    • View Profile
    • MPSF
Re: [0.9.9.3] Multi-Shambler
« Reply #18 on: May 05, 2011, 15:14 »

You should all die of shame.
Logged
[18|7|3|0|0|0] [MED:13/43] [SPE:36/67] [ASM:11/40]

Check out my epic youtube channel!
Currently playing The Bard's Tale and System Shock 2 (coop with GrAV1t)!

Deathwind

  • Colonel
  • *
  • Offline Offline
  • Posts: 505
  • HMP Angel of Patience 0.9.9.4
    • View Profile
Re: [0.9.9.3] Multi-Shambler
« Reply #19 on: May 06, 2011, 03:23 »

I said that as a joke...
Logged
v.997 [16/5/2/0/0]

Solarn

  • Sergeant
  • *
  • Offline Offline
  • Posts: 74
    • View Profile
Re: [0.9.9.3] Multi-Shambler
« Reply #20 on: May 06, 2011, 11:26 »

Killing the Shambler once is hard enough for me, do you really think I'd risk dying a second time?
Logged

thelaptop

  • Chaos Fanatic!
  • Grand Inquisitor
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 2530
    • View Profile
Re: [0.9.9.3] Multi-Shambler
« Reply #21 on: May 06, 2011, 19:03 »

Killing the Shambler once is hard enough for me, do you really think I'd risk dying a second time?
Hmm... maybe?

Considering that each time you kill a Shambler, you get more EXP.  So technically, you get stronger and stronger over time.
Logged
I computed, therefore I was.

Solarn

  • Sergeant
  • *
  • Offline Offline
  • Posts: 74
    • View Profile
Re: [0.9.9.3] Multi-Shambler
« Reply #22 on: May 06, 2011, 23:59 »

Yeah, but at that point, I'm usually level 7, so I only get a bit more than 10% XP for each Shambler kill. I'd have to kill ten of the guys to be noticeably stronger, and I'd die before that.

Although there was that one time with two medical armors, a plasma rifle and MAc, but that was just for fun and I'd never have posted the mortem even if I had succeeded. (Shambler lightning takes off more than 25% of base health, even with an armor of 2.)
Logged

Battleguy

  • Elder
  • Lance Corporal
  • *
  • *
  • Offline Offline
  • Posts: 28
  • Lost Soul
    • View Profile
Re: [0.9.9.3] Multi-Shambler
« Reply #23 on: May 07, 2011, 18:14 »

Yeah, but at that point, I'm usually level 7, so I only get a bit more than 10% XP for each Shambler kill. I'd have to kill ten of the guys to be noticeably stronger, and I'd die before that.

One of the last games I played I killed 394 shamblers.
Logged

Omegthemad

  • Lance Corporal
  • *
  • Offline Offline
  • Posts: 25
  • Lost Soul
    • View Profile
Re: [0.9.9.3] Multi-Shambler
« Reply #24 on: May 08, 2011, 02:35 »

This feature doesn't seem to be working for me... the lever disappears as soon as I've got one of them to worry about.
Logged

MaiZure

  • Marketing/PR Ops Lead
  • Greater Elder
  • Major General
  • *
  • *
  • Offline Offline
  • Posts: 827
  • Retired 1-Star General (.993)
    • View Profile
    • Project repository
Re: [0.9.9.3] Multi-Shambler
« Reply #25 on: May 08, 2011, 02:36 »

I think it was secretly fixed
Logged
Hell Knight 1st Lt. (.997)
[22/13/9/2/0]

Battleguy

  • Elder
  • Lance Corporal
  • *
  • *
  • Offline Offline
  • Posts: 28
  • Lost Soul
    • View Profile
Re: [0.9.9.3] Multi-Shambler
« Reply #26 on: May 08, 2011, 04:56 »

A stealth fix eh, then this can be locked.
Logged
Pages: 1 [2]  All