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Author Topic: [M|93%|16|YASD] Barrels and low health don't mix  (Read 3236 times)

Matt_S

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[M|93%|16|YASD] Barrels and low health don't mix
« on: September 04, 2011, 01:18 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------

 Matt, level 8 Imp Corporal Marine,
 committed a stupid suicide on level 16 of the Phobos base.
 He survived 141334 turns and scored 46038 points.
 He played for 2 hours, 59 minutes and 17 seconds.
 He didn't like it too rough.

 He killed 386 out of 411 hellspawn. (93%)
 He held his right to remain violent.

-- Special levels --------------------------------------------

  Levels generated : 10
  Levels visited   : 5
  Levels completed : 4

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  Hell Champion Medal
  Armorer Bronze Badge
  Technician Bronze Badge

-- Graveyard -------------------------------------------------

  ###################====################################====
  ...0.....#..#......====................................====
  .........#..#......====.......;.........................===
  #.....#..#..#..###..====####..#..###...#..###...###....#===
  ...#..#.......^.....====...#..#.......R#...........#...====
  ...#..#.0..........====....#..#........#...........#...====
  #..#>....#..#..###====..###=#==###..#.....#0.......####====
  .........#..#..#..====.....===.=.#.h#..h..#..#..#h......h==
  .........#..#..#.====.|....===X=.#..#.....#..#..#.|....h===
  .###..#..".....#.====..}####===..#...###.....#..#..###..===
  ......#.....#...h====#|....#..#..h...h......h...#..#...====
  .0....#.....#....====#.}...#..#.....hh...h.h....#..#...====
  #..###...#..#..##====####.........###..h..###...#..#..====#
  #........#.......====#...........#.0...#............0.====.
  #........#.......====#.......0...#.....#.h...........}====.
  .###...###..#..#.====####..####..####..#..###....###..====#
  ....\.......#..#.====......#..........................====.
  ............#..#.====......#...........................====
  #################====###################################===
  #################====###################################===

-- Statistics ------------------------------------------------

  Health 0/90   Experience 26862/8
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 3)
    Finesse          (Level 1)
    Tough as nails   (Level 2)
    Badass           (Level 1)
    Survivalist      (Level 1)

  Bad->TaN->TaN->Iro->Iro->Iro->MSv->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified onyx armor [2] (A)
    [b] [ Weapon     ]   modified combat shotgun (7d3) [5/5] (T1)
    [c] [ Boots      ]   modified plasteel boots [2/2] (79%) (A)
    [d] [ Prepared   ]   modified plasma rifle (1d7)x6 [52/52] (B1)

-- Inventory -------------------------------------------------

    [a]   modified double shotgun (8d3)x3 [2/2] (B1)
    [b]   modified chaingun (1d6)x4 [40/40] (A1)
    [c]   modified blaster (2d4) [20/20] (T1)
    [d]   modified missile launcher (6d6) [5/5] (B1)
    [e]   modified BFG 9000 (11d8) [0/100] (P1)
    [f]   10mm ammo (x140)
    [g]   10mm ammo (x140)
    [h]   shotgun shell (x70)
    [i]   rocket (x14)
    [j]   rocket (x14)
    [k]   power cell (x22)
    [l]   large med-pack
    [m]   large med-pack
    [n]   large med-pack
    [o]   phase device
    [p]   thermonuclear bomb
    [q]   thermonuclear bomb
    [r]   bulk mod pack
    [s]   Arena Master's Staff
    [t]   10mm ammo chain (x250)
    [u]   shell box (x100)
    [v]   rocket box (x20)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 50% 
    Fire       - internal 0%    torso 0%    feet 25% 

-- Kills -----------------------------------------------------

    115 former humans
    56 former sergeants
    15 former captains
    35 imps
    63 demons
    54 lost souls
    20 cacodemons
    6 barons of hell
    10 hell knights
    2 arachnotrons
    5 former commandos
    1 pain elemental
    2 bruiser brothers
    1 shambler
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he found the Arena Master's Staff!
  On level 8 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 10 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 11 he ran for his life from acid!
  On level 12 he encountered an armed nuke!
  On level 13 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he finally committed a stupid suicide.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a lost soul (almost dead) [m]ore | a shotgun (8d3) [1/1] |
 You see : a lost soul (almost dead) [m]ore | a shotgun (8d3) [1/1] |
 floor
 The lost soul dies. There is shotgun shell (x18) lying here.
 You pump a shell into the combat shotgun chamber. There is shotgun shell
 (x18) lying here. There is shotgun shell (x18) lying here.
 You load a shell into the combat shotgun. There is shotgun shell (x18)
 lying here. There is shotgun shell (x18) lying here.
 You load a shell into the combat shotgun. There is shotgun shell (x18)
 lying here. There is shotgun shell (x18) lying here.
 There is a shotgun (8d3) [1/1] lying here.
 There is shotgun shell (x18) lying here.
 You found 2 of shotgun shell. There is shotgun shell (x16) lying here.
 There is a shotgun (8d3) [1/1] lying here.
 The barrel explodes! Argh!!! Lava! You die!... Press <Enter>...

-- General ---------------------------------------------------

 19 brave souls have ventured into Phobos:
 15 of those were killed.
 And 2 couldn't handle the stress and committed a stupid suicide.

 2 souls destroyed the Cyberdemon...
 2 killed the bastard and survived.

--------------------------------------------------------------

Hello, fellow DoomRL players.  This right here is the furthest that I have made it on HNTR so far.

Hell's Arena went fairly smoothly, with three shotguns and lots of hiding.  My first moment of panic happened in the Chained Court, when my berserk somehow wore out before I killed the Arena Master and with about half a dozen former humans around me still.  A bit of shotgunning got me out of that mess.  My next roadblock was at the Wall, where I always seem to get several Barons and Knights attacking me at once; I guess I don't have the patience to play it carefully enough.  Anyways, my trusty shotguns and some rockets got me out of that mess as well, but not without using a few of my health packs.  After this though, my missile launcher and spare rockets just kind of sat around taking up three inventory spaces for the most part - I'm just too afraid of hitting myself with splash damage or destroying walls nowadays to bother usually.

And my next moment of panic was at Hell's Armory (the special levels are hard).  Clearing out the enemies was easy enough, but then I wondered what that fancy lever did and I pulled it.  I heard a roar, and realized I had released something from the building on the far left.  After a bit of moving, I saw the Shambler and blasted it a bit with my trusty combat shotgun a bit before it warped away.  So as the Shambler warped around, I figured I'd just wait for it in one of the doorways and blast it with my double barreled shotgun whenever it got close, and then blast it a bit with my combat shotgun.  Yeah, I'd never encountered a Shambler before.  After a lot of shooting and a couple of health packs, I decided to check the wiki to see just how much health this thing had.  And that's how I discovered that it was healing over time.  Given the choice between retreat and chasing the Shambler, I chose to chase it.  After a lot of time, a lot of shotgun shells, and a lot of health packs, it was dead.  I went in with something like 3 large health packs and 5 small health packs, and I believe I was down to 1 large and 2 small by the time I left the Armory, all because of that Shambler.

After clearing level 11 of enemies, I finally noticed there was acid slowly flooding the place.  Then there was a nuke on level 12 which freaked me out, but I finished the level with plenty of time.  Then came the Halls of Carnage.  The lava slowly flooding the place freaked me out, but this actually went pretty well.  I finally had a plasma rifle at this point, so the Cacodemons and Hell Knights got mowed down without much issue.

I really dropped the ball at the Hellgate.  I decided that I'd use my missile launcher to try to quickly take out the Cacodemons, but it turned out my line of fire was blocked by the lost souls.  So I decided to hit the Cacodemon with splash damage by shooting the wall near it.  It didn't really work out well.  I switched to my shotguns and plasma rifle to take them on, and used the staff when I ended up getting surrounded.  My red armor didn't even last me to the Bruiser Brothers.  If I was thinking more, I would have used my bulk mod on it.  I triggered the Bruiser Brothers, and then went back to the previous choke point.  I unloaded my plasma rifle on one of the bros, but it wasn't enough to kill it, and my chokepoint didn't work so well when their plasma destroyed the walls around me.  I switched to my double shotgun to kill the injured one, but that wasn't enough either.  In a panic, I turned to my BFG.  I got into hell, but I was just about out of plasma and I was at less than 40% health.  I probably could have been fine for a while still, because I still had three large health packs.  But I thought I'd save them and hope for some health globes.  So on the first floor of hell, I killed a few enemies without much issue, and then I saw two former sergeants on the other side of a wall, so I thought I'd go around them from above the wall.  However, there was a napalm barrel above the wall, and I was kind of expecting a horizontal wall to keep me out of the line of fire of those sergeants.  I was wrong, so I died.
Logged

Tormuse

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Re: [M|93%|16|YASD] Barrels and low health don't mix
« Reply #1 on: September 04, 2011, 02:01 »

Ah yes, the Shambler is a tough bastard.  The fact that he can teleport away and heal himself makes him irritating to fight at the best of times; he's big trouble if you're not prepared for him, and the shotgun is tough to use against him effectively.

And yes, I've had many games where I was doing well and thought I had enough health to get by only to lose because of a barrel I didn't see.  I feel your pain.  :|

Looks like it was a pretty good run up to that point, though.  Keep at it; you're bound to win soon!  :)
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Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/26/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
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Thexare

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Re: [M|93%|16|YASD] Barrels and low health don't mix
« Reply #2 on: September 04, 2011, 02:25 »

Ah yes, the Shambler is a tough bastard.  The fact that he can teleport away and heal himself makes him irritating to fight at the best of times; he's big trouble if you're not prepared for him, and the shotgun is tough to use against him effectively.
Usually. Thanks to the class system, you can get MAD by the Armory now (I did it earlier on HNTR), but that or an unusually-early Plasma Shotgun are the only reasonable ways to do it with shotguns.
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Matt_S

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Re: [M|93%|16|YASD] Barrels and low health don't mix
« Reply #3 on: September 05, 2011, 14:23 »

Ah yes, the Shambler is a tough bastard.  The fact that he can teleport away and heal himself makes him irritating to fight at the best of times; he's big trouble if you're not prepared for him, and the shotgun is tough to use against him effectively.

And yes, I've had many games where I was doing well and thought I had enough health to get by only to lose because of a barrel I didn't see.  I feel your pain.  :|

Looks like it was a pretty good run up to that point, though.  Keep at it; you're bound to win soon!  :)
Yeah, it was progressing nicely overall.  I actually have 2 victories on ITYTD, if those count for anything. ;)

Usually. Thanks to the class system, you can get MAD by the Armory now (I did it earlier on HNTR), but that or an unusually-early Plasma Shotgun are the only reasonable ways to do it with shotguns.
I was originally thinking of doing a shotgun build, but I decided to try out some of the new master traits instead.  I just love the knockback and guaranteed hits of shotguns.
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