[0.9.9.5] Melee Enemy AI Bug

Started by Gamer-man, January 08, 2012, 15:23

Gamer-man

Melee enemies roam around as normal until there are 2 of them diagonally apart from each other, then they just stop until they are made aware of the player.

Gamer-man

Ok, i just saw it for 2 demons in a narrow hallway, I believe it is the demons are trying to move into each other's squares and they are just blocking each other, and they just repeat that action infinately

tehtmi

January 08, 2012, 15:26 #2 Last Edit: January 08, 2012, 15:27 by tehtmi
I know there is some mechanism for this AI that makes them bunch up, but it isn't supposed to stop them dead in their tracks. We'll look into it, thanks!

Edit: BTW, you can edit your post.

Former Lurker

I think I noticed they also have some sort of "hive mind", when you have tracking map you can see them react to other demons getting shot, even in a different room? Maybe two demons have a pointer to the same entity somewhere?