Cheers people!
Finally decided to get back to DoomRL when I saw the new version released.I have been hooked on Brogue for a while now and cant seem to finish that darn game :( .
Anyway i like the direction DoomRL is going - almost every addition that has been done seems to compement gameplay,especially the three classes are very nice.
It may sound ungrateful to complain about any aspect of a freeware game that recceives so much polish years after its initial release, but one thing id like to see
is more enemy types with more differenciated roles and behaviour.Could be Undoomish (is that still a word?) but would make combat so much more diverse.
Concerning this run i was actually surprised that I really gained momentum with the EE/SoB Build.The guaranteed(?) nuclear Prifle after Spiders Lair is somewhat OP.Not that I´m complaining though.
Also 4 levels of <SoB>?Since when is that possible?
Many levels featured Lava streams without bridges early on- now thats just annoying.
Oh yeah and i wasn´t awarded Uac plat badge despite full win on UV.Bug or do i remember the conditions wrong?
Anyway as always thumbs up to Kornel and everyone involved.Keep making DoomRL even more diverse and interesting!
Now to play some Dark Souls...
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DoomRL (v.0.9.9.5) roguelike post-mortem character dump
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Timo Viitanen, level 14 Hell Knight Sergeant Technician,
nuked the Mastermind on level 9 of Hell.
He survived 136291 turns and scored 306728 points.
He played for 1 hour, 54 minutes and 29 seconds.
He was a man of Ultra-Violence!
He killed 754 out of 838 hellspawn. (89%)
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 6
Levels completed : 2
-- Awards ----------------------------------------------------
UAC Bronze Badge
UAC Silver Badge
UAC Gold Badge
Arachno Bronze Badge
Arachno Silver Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 84/70 Experience 82772/14
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +4 ToDmg Melee +4
-- Traits ----------------------------------------------------
Class : Technician
Ironman (Level 2)
Tough as nails (Level 2)
Son of a bitch (Level 4)
Eagle Eye (Level 2)
Intuition (Level 1)
Whizkid (Level 2)
Badass (Level 1)
SoB->SoB->EE->EE->SoB->WK->Iro->Iro->TaN->TaN->Bad->WK->Int->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] Malek's Armor [1/3] (45%)
[b] [ Weapon ] Railgun (8d8) [20/40]
[c] [ Boots ] protective boots [2/2] (100%) (A)
[d] [ Prepared ] plasma rifle (1d8)x6 [40/40] (A1P1T2)
-- Inventory -------------------------------------------------
[a] napalm launcher (7d7) [1/1]
[b] blue armor [2/2] (84%)
[c] blue armor [2/2] (100%)
[d] red armor [4/4] (61%)
[e] red armor [4/4] (100%)
[f] red armor [4/4] (80%) (B)
[g] rocket (x9)
[h] power cell (x50)
[i] power cell (x50)
[j] power cell (x50)
[k] power cell (x3)
[l] small med-pack
[m] small med-pack
[n] large med-pack
[o] large med-pack
[p] power battery (x120)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 30% feet 25%
Fire - internal 0% torso 30% feet 0%
Plasma - internal 0% torso 30% feet 0%
-- Kills -----------------------------------------------------
89 former humans
80 former sergeants
48 former captains
95 imps
77 demons
133 lost souls
40 cacodemons
24 hell knights
43 barons of hell
35 arachnotrons
15 former commandos
11 pain elementals
15 revenants
27 mancubi
16 arch-viles
2 bruiser brothers
1 lava elemental
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
On level 8 he encountered the Phobos Anomaly.
On level 10 he entered Hell's Armory.
He left the Armory without drawing too much attention.
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
He fled the Unholy Cathedral seeing no chance to win.
On level 18 he stumbled into complex full of mancubi!
On level 19 he assembled a high power weapon!
On level 19 he entered the Vaults.
He came, he saw, but he left.
On level 20 he found the Railgun!
On level 22 he entered the Lava Pits.
On level 22 he found the Malek's Armor!
He managed to clear the Lava Pits completely!
Then at last he found Dis!
He overloaded a nuclear plasma rifle on level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
hell knight. The hell knight dies. You are hit! You dodge! The
missile hits the hell knight. John Carmack reloads his rocket launcher. You
are hit!
Fire -- Choose target...
You see : John Carmack (severely wounded) [m]ore | pool of blood
The missile hits John Carmack. You are hit!
Unknown command. Press "?" for help.
Fire -- Choose target...
You see : John Carmack (mortally wounded) [m]ore | floor
The missile hits John Carmack. You are hit! You are hit! You dodge! The
missile hits the hell knight. You dodge! The missile hits the hell knight.
Unknown command. Press "?" for help.
Fire -- Choose target...
You see : John Carmack (almost dead) [m]ore | floor
The missile hits John Carmack. John Carmack dies. Congratulations! You
defeated John Carmack! Press <Enter>...
-- General ---------------------------------------------------
86 brave souls have ventured into Phobos:
79 of those were killed.
1 didn't read the thermonuclear bomb manual.
And 3 couldn't handle the stress and committed a stupid suicide.
3 souls destroyed the Mastermind...
2 killed the bitch and survived.
1 showed that it can outsmart hell itself.
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