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DoomRL (v.0.9.9.6) roguelike post-mortem character dump
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Adam Ring, level 14 Arch-Vile 1st Lieutenant Scout,
defeated the Mastermind on level 8 of Hell.
He survived 64480 turns and scored 372928 points.
He played for 2 hours, 51 minutes and 41 seconds.
He was a man of Ultra-Violence!
He killed 1074 out of 1074 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Red Alert!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 6
Levels completed : 6
-- Awards ----------------------------------------------------
Mastermind's Brain
Medal of Prejudice
UAC Star (gold cluster)
Hell Champion Medal
Hell Armorer Badge
Quartermaster Bronze Badge
Quartermaster Silver Badge
Quartermaster Gold Badge
Quartermaster Diamond Badge
Skull Silver Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 87/50 Experience 91297/14
ToHit Ranged +2 ToHit Melee +2 ToDmg Ranged +4 ToDmg Melee +4
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 1)
Hellrunner (Level 3)
Son of a bitch (Level 4)
Eagle Eye (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Triggerhappy (Level 1)
Cateye (Level 1)
HR->HR->SoB->EE->SoB->Int->Int->SoB->TH->DM->MCe->HR->Fin->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4/4] (100%) (A)
[b] [ Weapon ] plasma rifle (1d8)x6 [0/40] (P1)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] 10mm ammo chain (x250)
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [5/5]
[b] chaingun (1d6)x4 [40/40] (T1)
[c] super shotgun (8d4)x2 [2/2]
[d] missile launcher (6d6) [4/4]
[e] BFG 9000 (10d8) [100/100]
[f] tactical armor [0/0] (100%)
[g] red armor [4/4] (86%)
[h] 10mm ammo (x60)
[i] 10mm ammo (x100)
[j] shotgun shell (x50)
[k] rocket (x10)
[l] power cell (x50)
[m] power cell (x44)
[n] power cell (x50)
[o] power cell (x50)
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] homing phase device
[t] thermonuclear bomb
[u] shell box (x100)
-- Resistances -----------------------------------------------
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
101 former humans
92 former sergeants
69 former captains
88 imps
83 demons
378 lost souls
38 cacodemons
29 hell knights
44 barons of hell
31 arachnotrons
18 former commandos
30 pain elementals
24 revenants
18 mancubi
24 arch-viles
2 bruiser brothers
1 shambler
1 agony elemental
1 Cyberdemon
1 Spider Mastermind
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
On level 5 he assembled a tactical boots!
He defeated the Hell Arena Master!
On level 8 he encountered the Phobos Anomaly.
On level 10 he entered Hell's Armory.
He destroyed the evil within and reaped the rewards!
On level 11 he assembled a tactical shotgun!
On level 12 he ventured into the Halls of Carnage.
On level 13 he assembled a tactical armor!
On level 13 he found the City of Skulls.
He wiped out the City of Skulls.
On level 16 he found the Tower of Babel!
On level 19 he entered the Vaults.
On level 19 he found the Trigun!
He cracked the Vaults and cleared them out!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You see : out of vision
You see : Adam Ring (boosted) | floor | [ m ]ore
Targeting canceled.
You see : out of vision
You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. The missile hits the
Spider Mastermind. Boom! Boom! The missile hits the Spider Mastermind.
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. The missile hits the
Spider Mastermind. The missile hits the Spider Mastermind. The Spider
Mastermind dies. Congratulations! You defeated the Spider Mastermind! Press
<Enter>...
You feel relatively safe now.
You reload the chaingun.
-- General ---------------------------------------------------
266 brave souls have ventured into Phobos:
239 of those were killed.
16 didn't read the thermonuclear bomb manual.
11 souls destroyed the Mastermind...
6 killed the bitch and survived.
5 showed that it can outsmart hell itself.
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I went through a bunch of builds trying to figure out what to go with. Obviously the Scout is a no-brainer in a time pressure situation, and maxing out Hellrunner is vital as movement is what eats up most of your five minutes. From there it was just a battle between me and finding the fastest, most powerful, most trait efficient build. Traits were scarce as I got sick of just randomly dying to the 100% requirement on small room and maze levels, so I resigned myself to early-ish Int2.
A Gun Kata build is maximally time-efficient, but it takes so long to kick in. I died around levels 6-8 a bunch of times trying to get the experience up. Likewise Shottyhead builds are too slow, and you don't have time to really play a berserker build as patiently as you should. So this game I did something I seldom do: I played a chaingunner. I don't know why, but I've really shied away from rapid-fire builds for the last... ever. It just underdamages both Berserk and Dualgunner, but its trait-efficient and provided crucial power in the early game. I ran some math and you just can't beat a chaingun for efficient enemy disposal pre-Anomaly.
So I figured out how to beat the Arena in 5 minutes, then figured out the conditions under which the Chained Court was doable (either a combat shotty or a shell box). I managed to not screw up long enough to get to the end, which is the story of just about every game. Next up is Destroyer, I think.