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Author Topic: [N!|AoMC|70%|YAVP] Untouchable Cross, Robbery  (Read 2061 times)

Cotonou

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[N!|AoMC|70%|YAVP] Untouchable Cross, Robbery
« on: April 05, 2012, 09:26 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.6) roguelike post-mortem character dump
--------------------------------------------------------------

 Derek Yu, level 12 Arch-Vile Lt. Colonel Scout,
 defeated the Mastermind on level 8 of Hell.
 He survived 72386 turns and scored 482341 points.
 He played for 1 hour, 58 minutes and 52 seconds.
 He opposed the Nightmare!

 He killed 813 out of 1157 hellspawn. (70%)
 He was an Angel of Max Carnage!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 5
  Levels completed : 3

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Mastermind's Brain
  UAC Star (gold cluster)
  Untouchable Badge
  Untouchable Medal
  Untouchable Cross
  Hell Arena Pwnage Medal
  Shambler's Head
  Heroic Gold Badge
  Destroyer Bronze Badge
  Destroyer Silver Badge
  Destroyer Gold Badge
  Destroyer Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ################..............X.................###########
  ###############...............####...............##########
  ##############.......####.....####.....####.......#########
  #############........####.....####.....####........########
  ############.........####....%####.....####.........#######
  ###########..........####..............####..........######
  ##########............................................#####
  ##########....####............................####....#####
  ##########...&####............................####....#####
  ##########....####............................####&...#####
  ##########....####............................####....#####
  ##########............................................#####
  ###########..........####..............####..........######
  ############.........####.....####.....####.........#######
  #############........####.....####.....####........########
  ##############.......####.....####.....####.......#########
  ###############...............####...............##########
  ################................................###########
  ###########################################################

-- Statistics ------------------------------------------------

  Health 38/50   Experience 68886/12
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +1  ToDmg Melee +1

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 3)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 1)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)

  Int->Int->HR->Fin->Jug->HR->DM->Fin->WK->WK->SoB->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   green armor [1/1] (89%) (A)
    [b] [ Weapon     ]   plasma rifle (1d8)x6 [34/40] (P1)
    [c] [ Boots      ]   antigrav protective boots [2/2] (100%)
    [d] [ Prepared   ]   missile launcher (6d6) [4/4]

-- Inventory -------------------------------------------------

    [a] shotgun (8d3) [1/1]
    [b] chaingun (1d6)x4 [40/40]
    [c] red armor [4/4] (90%)
    [d] ripper (6d6)
    [e] 10mm ammo (x140)
    [f] 10mm ammo (x140)
    [g] 10mm ammo (x24)
    [h] 10mm ammo (x140)
    [i] shotgun shell (x70)
    [j] shotgun shell (x70)
    [k] shotgun shell (x3)
    [l] rocket (x13)
    [m] power cell (x70)
    [n] power cell (x24)
    [o] large med-pack
    [p] thermonuclear bomb
    [q] Arena Master's Staff

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 15%   feet 0%   
    Shrapnel   - internal 0%    torso 15%   feet 0%   
    Acid       - internal 0%    torso 0%    feet 25% 

-- Kills -----------------------------------------------------

    147 former humans
    100 former sergeants
    87 former captains
    160 imps
    37 demons
    94 lost souls
    35 cacodemons
    25 hell knights
    47 barons of hell
    17 arachnotrons
    14 former commandos
    8 pain elementals
    3 revenants
    12 mancubi
    7 arch-viles
    4 nightmare imps
    2 nightmare cacodemons
    8 nightmare demons
    2 bruiser brothers
    1 shambler
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 4 he stormed the Chained Court.
  On level 4 he found the Arena Master's Staff!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a tactical boots!
  On level 10 he assembled a ripper!
  He destroyed the evil within and reaped the rewards!
  On level 11 he assembled a antigrav boots!
  He left level 12 as soon as possible.
  He left level 15 as soon as possible.
  On level 16 he found the Tower of Babel!
  He left level 17 as soon as possible.
  On level 18 he entered the Vaults.
  He came, he saw, but he left.
  He left level 23 as soon as possible.
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Mastermind. The missile hits the Spider Mastermind. The missile hits the
 Spider Mastermind. The missile hits the Spider Mastermind. The missile hits
 the Spider Mastermind.
 You see : out of vision
 You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The missile hits the
 Spider Mastermind. The missile hits the Spider Mastermind. The missile hits
 the Spider Mastermind.
 You see : out of vision
 You see : out of vision
 You reload the plasma rifle.
 You see : out of vision
 You hear the scream of a freed soul! Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...
 You reload the chaingun.

-- General ---------------------------------------------------

 285 brave souls have ventured into Phobos:
 256 of those were killed.
 16 didn't read the thermonuclear bomb manual.

 13 souls destroyed the Mastermind...
 8 killed the bitch and survived.
 5 showed that it can outsmart hell itself.

--------------------------------------------------------------

Angel of Max Carnage, Nightmare, won with Untouchable Cross.  No Destroyer Diamond.  I am highly annoyed.

Sigh. Anyway, this game is unworthy on a couple levels.  I basically just ran through Deimos and Hell, and I got hit a few stupid times pre-Anomaly.  By my count, I took 49 damage this game.  Beating the Hell Arena on MC is a piece of cake, since your shotgun does highly predictable knockback which makes it easy to establish a graveyard square.  I figured out how to pass the Entryway without damage about 25% of the time -- if I took a hit I just started over.  My tactic was to wait to run until the last minute, then keep myself running with the initial medkits until I had a shotgun and control.  I learned if you can just gun down sergeants due to their speed and their medkits, but you have to either use trees or fire into the fog to kill the former humans. 

The chained court is easy if you don't do something stupid and eat 24 points of Baron-ball like I did.  The Arena Master just gets bounced around by your shotgun.  The Wall is an endless field of candy, plus it provides rockets to clear the Anomaly.  Wearing Red Armor means you take 10 points of damage rocket jumping out of the ambush -- acceptable, since I had to use my phase to escape certain damage earlier.  I had to run like hell several times from this point on as the game kept spawning me in mazes or in rooms absolutely filled with all sorts of guys.  I burned phases, I ducked and ran, I got lucky more than once.  I didn't have control once past the Anomaly, which is just kind of sad.

I built a ripper with the idea of going for Longinus Diamond, but Hell 1 was another pressure run-for-my-life level and I was forced to the other stairs.  I could have opened the Vaults, but at that point I had 49 damage and was kind of disgusted at all the concessions I had been forced into making so I decided not to risk it.  Ditto going after JC.  Just not worth it.

And in the end I didn't even get my Destroyer Diamond.  Looks like the game thought as little of this round as I did.
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Tormuse

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Re: [N!|AoMC|70%|YAVP] Untouchable Cross, Robbery
« Reply #1 on: April 09, 2012, 21:50 »

If it makes you feel any better, I failed in all my attempts to get Untouchable Cross in AoMC, so it makes your run look pretty darn good to me!  :)
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