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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Igor Savin, level 7 Former Human Corporal Scout,
was electrocuted by a shambler on level 1 of the Deimos base.
He survived 49758 turns and scored 26903 points.
He played for 59 minutes and 14 seconds.
He didn't like it too rough.
He killed 247 out of 249 hellspawn. (99%)
He was a real killing machine...
He was an Angel of Shotgunnery!
He saved himself 2 times.
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 4
Levels completed : 3
-- Awards ----------------------------------------------------
UAC Star (bronze cluster)
Hell Champion Medal
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 0/50 Experience 16586/7
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 1)
Hellrunner (Level 1)
Reloader (Level 2)
Juggler (Level 1)
Shottyman (Level 1)
Shottyhead (Level 1)
Rel->Rel->SM->HR->Fin->Jug->MSh->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4/4] (71%)
[b] [ Weapon ] double shotgun (10d3)x2 [2/2] (P1)
[c] [ Boots ] steel boots [1/1] (60%) (A)
[d] [ Prepared ] tactical shotgun (8d3) [5/5]
-- Inventory -------------------------------------------------
[a] tristar blaster (4d5)x3 [45/45]
[b] blue armor [2/2] (81%)
[c] shotgun shell (x50)
[d] shotgun shell (x50)
[e] shotgun shell (x50)
[f] shotgun shell (x50)
[g] shotgun shell (x50)
[h] shotgun shell (x50)
[i] shotgun shell (x20)
[j] shotgun shell (x50)
[k] phase device
[l] technical mod pack
[m] Arena Master's Staff
[n] shell box (x73)
[o] shell box (x100)
-- Resistances -----------------------------------------------
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
81 former humans
37 former sergeants
14 former captains
24 imps
13 demons
50 lost souls
12 cacodemons
2 hell knights
4 arachnotrons
5 elite former humans
2 elite former sergeants
2 bruiser brothers
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
He defeated the Hell Arena Master!
On level 5 he found the Arena Master's Staff!
On level 7 he marched into the Military Base.
On level 7 he assembled a tactical shotgun!
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Deimos Lab.
On level 9 he finally was electrocuted by a shambler.
-- Messages --------------------------------------------------
You see : a shambler (mortally wounded) | floor | [ m ]ore
You are hit! You dodge! Boom!
Fire -- Choose target...
You see : a shambler (mortally wounded) | floor | [ m ]ore
You dodge!
Fire -- Choose target...
You see : floor
You are hit! There is a green armor [1/1] (100%) lying here.
Fire -- Choose target...
You see : a shambler (wounded) | floor | [ m ]ore
There is a green armor [1/1] (100%) lying here.
You are hit! You dodge! There is a pistol (2d4) [6/6] lying here.
Fire -- Choose target...
You see : a shambler (wounded) | floor | [ m ]ore
There is a pistol (2d4) [6/6] lying here.
You are hit! You die!... Press <Enter>...
-- General ---------------------------------------------------
4 brave souls have ventured into Phobos:
2 of those were killed.
And 1 couldn't handle the stress and committed a stupid suicide.
1 souls destroyed the Mastermind...
1 killed the bitch and survived.
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Ok, so allowed myself 1 more Too Young To Die run to firmly re-establish my grip, and then went on to HNTR with the Angel of Shotgunnery. Nice chance at a shiny new badge, and I like shotguns anyway, so why not. Even though I took several moderate beatings throughout Phobos, it went pretty well, Anomaly was a cakewalk. On Deimos 1 I encounter stairs to the Deimos Lab, and - hungry for experience as I am - I descend.
First impressions: nice new level, nice touch with the teleporters. I can hear Arachnotrons running around, but with a P-modded double shotgun and a tactical (and lotsa cover), I shall know no fear. Right. Until I pull the four levers I find where the Arachnotrons used to live.
Lotsa screaming, and a Shambler appears. "Hmmm", goes I, "I've seen these before, I still have lotsa cover, should be a piece of cake." Then a second one appears. I swallow hard as my sphincter contracts, then quickly decide to roll with it and make use of cover as much as possible, eventually running off of the little island in the acid lake since I got shot into it a couple of times, only speeding my defeat.
Here's the kicker: I had 3 armours, 5 large medpacks and enough shells to arm a moderately sized African country. I could not kill one single shambler. I got one on mortally wounded and got at least 5 more relatively close-ranged shots with the P-modded in and still it refused to die. What the HELL??
These bastards must have taken at least 150 shells, no way did I ever need this much ammo for the Shambler in the 0996 Armory, which I virtually always used to kill in the same fashion: cornershooting with a double shotty.
In hindsight, maybe the Tristar I found would have made a difference (though I seem to recall it packs cells, which I naturally didn't have), but by then I was too flabbergasted to even want to win anymore. It'll be awhile before I'll be pulling those levers again. Poor Igor.