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Author Topic: [M|AoMC|YAAM] Sooo satisfying to beat the game with guns for once...  (Read 2676 times)

grommile

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OK, so we all know Max Carnage is easier than Standard, but given I have a better record on Angel of Berserk than on Standard, it was pretty gratifying for me.

Observations/comments:

Int 2 is crazy overpowered, especially on AoMC. I can see an argument for saying it should disqualify you from rewards based on damage avoidance.

Military Base, "amusingly", provides worse equipment rewards on HNTR than on ITYTD, because the commandos are replaced with low-end elites, meaning no plasma rifles.

I cleared Limbo, but was standing on a staircase island when I finished off the viles. Given I was wearing Tactical Boots and had no envirosuit packs left, dashing across the lava was not going to happen, so no Angelic Armor for me.

The double shotty and power mod were in my bag on the off chance that Hell 7 would spawn a sniper pack and let me finish off Technician Gold.

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Max, level 13 Mancubus Sergeant Major Scout,
 defeated the Mastermind at the City of Dis.
 He survived 105577 turns and scored 123627 points.
 He played for 1 hour, 43 minutes and 43 seconds.
 He didn't like it too rough.

 He killed 635 out of 635 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Max Carnage!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 8
  Levels completed : 8

-- Awards ----------------------------------------------------

  Mastermind's Brain
  Medal of Prejudice
  UAC Star (silver cluster)
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal
  Reaper Bronze Badge
  Reaper Silver Badge
  Reaper Gold Badge
  Destroyer Bronze Badge
  Destroyer Silver Badge
  Scavenger Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #>#####################................................####
  ######################...............####...............###
  #####################.......####.....####.....####.......##
  ####################........####.....####.....####........#
  ###################.........##.......####.....####.........
  ##################............................####.........
  #################..........................................
  #################....####............................####..
  #################....####............................####..
  #################....###.............................####&.
  #################....###.........%...................####..
  #################..........................................
  ##################.........X#.................####.........
  ###################...........................####.........
  ####################....................#.....####........#
  #####################...................#.....####.......##
  ######################.................##...............###
  #>#####################................................####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 67/50   Experience 70074/13
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Intuition        (Level 2)
    Shottyman        (Level 1)
    Shottyhead       (Level 1)

  Int->Int->Rel->Rel->SM->HR->HR->Fin->Jug->MSh->Fin->HR->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   powered red armor [5/5] (100%)
    [b] [ Weapon     ]   plasma rifle (1d8)x6 [22/40] (P1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   BFG 9000 (10d6) [10/130] (B1)

-- Inventory -------------------------------------------------

    [a] double shotgun (9d3)x2 [2/2]
    [b] assault shotgun (8d3) [6/6] (P1)
    [c] missile launcher (6d6) [4/4]
    [d] red armor [4/4] (100%)
    [e] Malek's Armor [3/3] (100%)
    [f] shotgun shell (x70)
    [g] shotgun shell (x70)
    [h] shotgun shell (x70)
    [i] rocket (x9)
    [j] power cell (x70)
    [k] power cell (x70)
    [l] power cell (x64)
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] phase device
    [s] homing phase device
    [t] power mod pack
    [u] shell box (x100)
    [v] power battery (x120)

-- Resistances -----------------------------------------------

    Melee      - internal 0%    torso 25%   feet 0%   
    Fire       - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    108 former humans
    62 former sergeants
    19 former captains
    87 imps
    42 demons
    114 lost souls
    40 cacodemons
    16 hell knights
    29 barons of hell
    42 arachnotrons
    5 former commandos
    10 pain elementals
    15 revenants
    16 mancubi
    13 arch-viles
    3 nightmare demons
    5 elite former humans
    2 elite former sergeants
    2 bruiser brothers
    2 shamblers
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  On level 7 he assembled a tactical boots!
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a power armor!
  He destroyed the evil within and reaped the rewards!
  On level 10 he assembled a lava boots!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 19 he found the Malek's Armor!
  On level 19 he entered the Vaults.
  He cracked the Vaults and cleared them out!
  On level 20 he found the Hellwave Pack!
  On level 20 he was foolish enough to enter Limbo!
  He managed to clear Limbo from evil!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a Spider Mastermind (severely wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched! The
 missile hits the Spider Mastermind. The Spider Mastermind flinched! The
 missile hits the Spider Mastermind. The Spider Mastermind flinched! The
 missile hits the Spider Mastermind. The Spider Mastermind flinched! The
 missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 39 brave souls have ventured into Phobos:
 25 of those were killed.
 1 of those was killed by something unknown.
 And 1 couldn't handle the stress and committed a stupid suicide.

 12 souls destroyed the Mastermind...
 11 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------
Logged
0.9.9.7: 22-15-10-0-0 22/43 62/67 (P 349, D 43/67) 36/40 (B19 A12 M5) Arch-Vile CPT

Armorer Platinum and Diamond should be abolished; the Dragonslayer taboo deserves every scrap of mockery it receives.

LuckyDee

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Wow. You play a faster-than-lightning shotgun build, then tackle Spidey with a plasma rifle? Gutsy.
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

Ashannar

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The Mastermind was nerfed so horribly in 0.9.9.7. It's trivial to beat her now with almost anything. Especially with int 2. Also, in AoMC, you don't have to worry about accuracy or damage, so switching guns is more viable.
« Last Edit: April 03, 2013, 12:30 by Ashannar »
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Hell Baron Major (0.9.9.7) 22 18 12 1 0 0

grommile

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Also, that BFG was loaded when I entered the level :)

(I should add that all my instincts are calibrated for environments where shotguns not backed up by AotD tend to suck against bosses.)
« Last Edit: April 03, 2013, 12:40 by grommile »
Logged
0.9.9.7: 22-15-10-0-0 22/43 62/67 (P 349, D 43/67) 36/40 (B19 A12 M5) Arch-Vile CPT

Armorer Platinum and Diamond should be abolished; the Dragonslayer taboo deserves every scrap of mockery it receives.
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