This should have been a Quartermaster Angelic badge, except for a silly error at the end. I had just killed the Cyberdemon and still had my Missile Launcher out. My first act on the next level was to charge toward a Revenant/Arch-Vile pack, intending to use the Gunrunner trait to pummel them with rockets. It wasn't much of a charge; actually it was just one step, because instead of shooting at them, the Gunrunner trait targeted a Demon I didn't notice at point-blank range and I blew myself up. And then the nuke blew everything up. :P The only reason I was so low on hitpoints when I entered the level was that I was berserk when I entered the Tower of Babel and decided to give Cybie a few whacks with the Chainsaw before finishing him off with other weaponry. In retrospect, that was kind of a dumb thing to do, because without any levels in Brute, I hardly scratched him and he really tore into me. I was at 32% health at the start of the next level and I really should have healed up before doing anything, but I really wanted to get a few gunrunning shots in at the crowd before they woke up and dispersed. Oh well...
Gunrunner trait, combined with Shottyman, was the clear choice for this challenge. Being able to fire, reload, and move at the same time was a real time-saver! :D At first, I was getting relatively low kills, just trying to get to the exit as quickly as possible, but as I leveled up and got better equipment, I was able to clear more and more enemies and get my kill percentage higher and higher. I checked my ratios periodically on the equipment screen (a very helpful feature!) and I was up to 81% by the end of Chained Court and 88% by the end of City of Skulls. I took a bit of a beating in the Spider's Lair, but it was very satisfying, ripping it apart with my gunrunning Missile Launcher. :D I think the best part, though, was when I did a gunrun with the BFG against the Cyberdemon. :P
This was a pretty close game; with the supplies I had, I'm sure I would have pulled it off. Well, there's always next time. :)
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Tormuse, level 11 Arch-Vile 1st Lieutenant Scout,
nuked himself on level 1 of Hell.
He survived 28888 turns and scored 185098 points.
He played for 2 hours, 31 minutes and 59 seconds.
He was a man of Ultra-Violence!
He killed 795 out of 883 hellspawn. (90%)
He held his right to remain violent.
He was an Archangel of Red Alert!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 6
Levels completed : 1
-- Awards ----------------------------------------------------
UAC Star (gold cluster)
Quartermaster Bronze Badge
Arachno Bronze Badge
-- Graveyard -------------------------------------------------
###########################################################
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................>...............
#...................X......................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
###########################################################
-- Statistics ------------------------------------------------
Health 0/50 Experience 51313/11
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 1)
Hellrunner (Level 2)
Reloader (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Shottyman (Level 1)
Gunrunner (Level 1)
HR->HR->Rel->Rel->SM->Fin->Jug->DM->MGr->Int->Int->
-- Equipment -------------------------------------------------
[a] [ Armor ] tactical armor [0/0] (68%)
[b] [ Weapon ] missile launcher (6d6) [3/4]
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] shell box (x16)
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [4/5]
[b] rocket launcher (6d6) [0/1]
[c] chaingun (1d6)x4 [40/40]
[d] plasma rifle (1d7)x6 [40/40] (A1)
[e] BFG 9000 (10d6) [20/100]
[f] blue armor [2/2] (100%)
[g] chainsaw (5d6) (B)
[h] shotgun shell (x70)
[i] shotgun shell (x67)
[j] shotgun shell (x70)
[k] rocket (x14)
[l] rocket (x7)
[m] power cell (x70)
[n] power cell (x70)
[o] small med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] large med-pack
[t] phase device
[u] phase device
[v] plasteel boots [2/2] (100%)
-- Resistances -----------------------------------------------
None
-- Kills -----------------------------------------------------
58 former humans
55 former sergeants
41 former captains
156 imps
76 demons
268 lost souls
24 cacodemons
13 hell knights
31 barons of hell
22 arachnotrons
15 former commandos
19 pain elementals
7 revenants
1 mancubus
6 arch-viles
2 bruiser brothers
1 Cyberdemon
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He saw, left a present and left.
On level 5 he stormed the Chained Court.
On level 6 he assembled a tactical shotgun!
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he assembled a tactical boots!
He decided to nuke Hell's production center.
On level 11 he arrived at the Containment Area.
He broke into the Containment Area, but gave up against the overwhelming forces.
On level 12 he found the City of Skulls.
He fled the City in terror!
On level 14 he assembled a tactical armor!
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 17 he finally nuked himself.
-- Messages --------------------------------------------------
You wear/wield : a missile launcher (6d6) [4/4] The Cyberdemon reloads his
You see : a Cyberdemon (severely wounded) | pool of blood | [ m ]ore
The missile hits the Cyberdemon.
The missile hits the Cyberdemon.
The missile hits the Cyberdemon.
You see : a Cyberdemon (almost dead) | pool of blood | [ m ]ore
The missile hits the Cyberdemon. You dodge!
The missile hits the Cyberdemon. The Cyberdemon dies. The Cyberdemon is dead!
Press <Enter>...
You advance to level 11! Press <Enter>...
You hear a gigantic explosion above! You enter Hell, level 1. You shiver from
cold... "Thermonuclear bomb deployed. 2 minutes 30 seconds till explosion."
You start running!
Boom! You die!... Press <Enter>...
-- General ---------------------------------------------------
211 brave souls have ventured into Phobos:
163 of those were killed.
2 of those were killed by something unknown.
32 didn't read the thermonuclear bomb manual.
And 7 couldn't handle the stress and committed a stupid suicide.
7 souls destroyed the Mastermind...
6 killed the bitch and survived.
1 showed that it can outsmart Hell itself.
--------------------------------------------------------------