So, I'm going to be using this thread to ask questions about the SkullTag Arena module and all the little differences it has compared to normal games.
To begin with has anyone figured out what the various runes do? Some are mostly obvious, like Prosperity (All health restoring items can restore beyond the 100% cap up to 250% including LargeMedkits, BeserkPacks, etc.), Drain (Gain health from kills), Haste (Move speed +40%ish).
Particular runes include Reflection, Resistance, and Strength.
PS. The invisibility globes seem worthless. Anyone willing to help dispute this?