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Chaosforge Forum
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Jupiter Hell
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General Discussion
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run-wait?
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Topic: run-wait? (Read 712 times)
2birds1stone
Platinum Supporter
Alpha Supporter
Sergeant
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Posts: 74
Lost Soul
run-wait?
«
on:
October 10, 2020, 19:26 »
Just to clarify, is that not a thing in this game? I was a massive DoomRL coward, tens-of-thousands of turns waiting for enemies to come to my humble corner of the level, but maybe it'll be good for me to adapt if it's not available.
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khiijol
Second Lieutenant
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Posts: 190
Lost Soul
Re: run-wait?
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Reply #1 on:
October 12, 2020, 06:56 »
right - JH demands a more active playstyle, though camping is still useful in certain situations (melee builds, areas with fiends/reavers, the hunt). lack of gift dropping also makes camping less useful than in DRL
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[26/26/24/20/7/2]
Moonshine Fox
Silver Supporter
Elder
Sergeant Major
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Posts: 156
Lost Soul
Re: run-wait?
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Reply #2 on:
October 22, 2020, 23:44 »
Correct, spam-wait is not a thing in JH. It makes for a really dull and boring playstyle so it's not encouraged. Is it technically taking away an "optimal" strategy? Yes. But it's for the good of the game.
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Shoot at everything that moves. If it doesn't move, shoot it anyway, it might move later.
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Chaosforge Forum
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Jupiter Hell
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General Discussion
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run-wait?