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Pages: 1 ... 6 7 [8] 9 10 ... 45
  Subject Started by Replies Views Last post
[Addition] Accuracy-enhanced weaponry Thomas 2 2961 Last post April 16, 2009, 18:38
by rekenne
Doubling the game's length General Patton 2 2419 Last post July 11, 2011, 14:32
by plamen86
Graphic display of what tiles the DoomGuy are in cover from Infinitum 2 3737 Last post April 25, 2013, 19:12
by lmaoboat
Another Doom-ish lever idea MaiZure 2 2346 Last post May 03, 2011, 22:39
by GrimmC
Light Amp Goggles GrimmC 2 2265 Last post May 05, 2011, 02:55
by Tuomari Jim
Game mods and user levels. ParaSait 2 2377 Last post August 17, 2007, 14:42
by knlbr
Sound Code Revision/Update GrimmC 2 2071 Last post May 16, 2011, 20:49
by GrimmC
Traits order in mortem KrisM 2 2984 Last post December 09, 2006, 13:08
by DaEezT
Wanted : Larger Backpack $500.00 Reward Ark 2 2788 Last post March 25, 2006, 20:02
by Kornel Kisielewicz
Archangel Of Darkness and ammo/armor/health OldSpider 2 4814 Last post July 14, 2013, 03:07
by The DoomRLguy
Repeat last game/challenge AStranger 2 2654 Last post June 10, 2011, 11:48
by AStranger
resurrecting an old item, then killing it again DisaffectedBeta 2 3063 Last post September 17, 2007, 00:40
by DisaffectedBeta
Wandering Monsters? Infinitum 2 4110 Last post May 27, 2013, 09:57
by Evilpotatoe
More improvements to core gameplay rather than peripheral features? Journey 2 2539 Last post October 08, 2009, 01:27
by Aki
Slightly lower the river spawn rate for early game? Fanta Hege 2 2067 Last post June 19, 2011, 18:47
by Ander Hammer
Fire damage affects fluids byrel 2 2333 Last post January 15, 2012, 04:36
by snowstorm
Mod menu JimmyJ 2 4995 Last post December 09, 2005, 02:58
by JimmyJ
DS Lite port Benkyo 2 2817 Last post August 28, 2008, 19:35
by Benkyo
Remove the anti-spam when editing (please?) Thomas 2 4242 Last post December 19, 2005, 00:09
by Thomas
[nt] Armor Piercer Almafeta 2 3159 Last post December 10, 2006, 11:07
by Neth
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