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[Addition] Accuracy-enhanced weaponry
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Thomas
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2
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2961
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April 16, 2009, 18:38
by rekenne
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Doubling the game's length
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General Patton
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2
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2419
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July 11, 2011, 14:32
by plamen86
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Graphic display of what tiles the DoomGuy are in cover from
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Infinitum
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2
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3737
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April 25, 2013, 19:12
by lmaoboat
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Another Doom-ish lever idea
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MaiZure
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2
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2346
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May 03, 2011, 22:39
by GrimmC
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Light Amp Goggles
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GrimmC
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2
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2265
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May 05, 2011, 02:55
by Tuomari Jim
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Game mods and user levels.
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ParaSait
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2
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2377
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August 17, 2007, 14:42
by knlbr
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Sound Code Revision/Update
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GrimmC
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2
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2071
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May 16, 2011, 20:49
by GrimmC
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Traits order in mortem
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KrisM
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2
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2984
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December 09, 2006, 13:08
by DaEezT
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Wanted : Larger Backpack $500.00 Reward
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Ark
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2
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2788
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March 25, 2006, 20:02
by Kornel Kisielewicz
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Archangel Of Darkness and ammo/armor/health
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OldSpider
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2
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4814
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July 14, 2013, 03:07
by The DoomRLguy
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Repeat last game/challenge
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AStranger
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2
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2654
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June 10, 2011, 11:48
by AStranger
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resurrecting an old item, then killing it again
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DisaffectedBeta
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2
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3063
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September 17, 2007, 00:40
by DisaffectedBeta
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Wandering Monsters?
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Infinitum
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2
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4110
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May 27, 2013, 09:57
by Evilpotatoe
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More improvements to core gameplay rather than peripheral features?
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Journey
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2
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2539
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October 08, 2009, 01:27
by Aki
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Slightly lower the river spawn rate for early game?
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Fanta Hege
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2
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2067
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June 19, 2011, 18:47
by Ander Hammer
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Fire damage affects fluids
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byrel
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2
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2333
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January 15, 2012, 04:36
by snowstorm
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Mod menu
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JimmyJ
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2
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4995
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December 09, 2005, 02:58
by JimmyJ
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DS Lite port
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Benkyo
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2
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2817
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August 28, 2008, 19:35
by Benkyo
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Remove the anti-spam when editing (please?)
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Thomas
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2
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4242
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December 19, 2005, 00:09
by Thomas
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[nt] Armor Piercer
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Almafeta
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2
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3159
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December 10, 2006, 11:07
by Neth
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