|
|
doomrl ds
|
squashysquish
|
1
|
5552
|
February 24, 2008, 16:17
by Kornel Kisielewicz
|
|
|
Brute Enhances Unarmed Attack Speed [USD $15]
|
DeathDealer
|
2
|
5565
|
April 06, 2011, 08:19
by DeathDealer
|
|
|
Fire damage affects fluids
|
byrel
|
2
|
5566
|
January 15, 2012, 04:36
by snowstorm
|
|
|
How deep does the LUA go?
|
ssfsx17
|
2
|
5601
|
December 02, 2006, 18:43
by Kornel Kisielewicz
|
|
|
Changing weapon bindings ingame
|
BEEF
|
2
|
5606
|
April 05, 2010, 19:15
by BEEF
|
|
|
DS Lite port
|
Benkyo
|
2
|
5631
|
August 28, 2008, 19:35
by Benkyo
|
|
|
A few random ideas...
|
EchoingZen
|
2
|
5638
|
February 29, 2008, 10:08
by EchoingZen
|
|
|
How strong will Mancubus be?
|
Pigmonkey
|
2
|
5646
|
March 29, 2007, 18:33
by Anticheese
|
|
|
New master trait idea: Jack the Ripper!
|
Gargulec
|
2
|
5684
|
October 19, 2010, 13:13
by Silhar
|
|
|
Game Menu sound fx
|
Brewtal Legend
|
2
|
5689
|
December 11, 2006, 10:20
by Adral
|
|
|
balance special level frequency, especially the Armory
|
rchandra
|
3
|
5691
|
February 20, 2011, 14:26
by Tuomari Jim
|
|
|
Quicker movement in gfx mode?
|
Brewtal Legend
|
2
|
5706
|
March 27, 2012, 08:03
by Game Hunter
|
|
|
Tie Map Elements to Loot
|
007bistromath
|
1
|
5716
|
January 10, 2008, 09:18
by Rola
|
|
|
XP Ranks 2.0
|
MaiZure
|
1
|
5729
|
August 26, 2011, 06:39
by Angles of death
|
|
|
Squad based play?
|
Lomax
|
3
|
5736
|
July 14, 2008, 12:39
by Sachiko
|
|
|
Guarantee theoretical utility of lab cache modpacks
|
grommile
|
2
|
5739
|
April 12, 2011, 14:33
by rchandra
|
|
|
Challenge mode listed in high scores
|
Raine
|
3
|
5755
|
December 08, 2006, 20:46
by Santiago Zapata
|
|
|
slight command tweaks
|
rchandra
|
3
|
5768
|
January 26, 2011, 19:21
by Sereg
|
|
|
Numpad key 5
|
Owashi
|
2
|
5781
|
July 04, 2006, 12:49
by Magekind
|
|
|
[Addition] Accuracy-enhanced weaponry
|
Thomas
|
2
|
5790
|
April 16, 2009, 18:38
by rekenne
|