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Pages: 1 ... 9 10 [11] 12 13 ... 46
  Subject Started by Replies Views Last post
New Boss « 1 2  All » kingwesleyr 17 9264 Last post July 26, 2010, 04:43
by ParaSait
Playing as a demon Andrew Freeman 14 9251 Last post October 09, 2006, 05:16
by Anticheese
Second Pistol Master Trait « 1 2  All » Einander 15 9224 Last post April 03, 2010, 10:17
by bricks
Episode 1 ASCII Maps Alfonso the Great 13 9133 Last post January 06, 2006, 19:42
by Alfonso the Great
Demonic weapons X-Heiko 12 9129 Last post December 02, 2009, 15:59
by thelaptop
First person graphic mode Ihurah Ayimuzus 12 9124 Last post April 26, 2008, 16:18
by ianpwilliams
Building ammo packs Potman 11 9080 Last post June 05, 2012, 14:36
by Sanctus
Guns and Melee Ander Hammer 14 9054 Last post November 09, 2011, 16:18
by Ander Hammer
Reaction time Thomas 13 9009 Last post December 23, 2007, 05:59
by Blade
Alternative Fire modes for weapons tisiphone 14 9009 Last post September 10, 2007, 02:10
by necro
Survivalist buff idea 2birds1stone 3 8992 Last post January 12, 2016, 03:46
by Evilpotatoe
Campaign Mode Anticheese 13 8981 Last post March 08, 2006, 07:05
by Lexman
Technician and Light-Amp Goggles « 1 2  All » Klear 20 8941 Last post March 20, 2012, 03:07
by Ander Hammer
[IMPLEMENTED] Proposed Feature - Close Combat Weapon Slot Corremn 6 8934 Last post November 01, 2005, 03:24
by Thomas
New weapon class - Exotic Weapons Thomas 8 8885 Last post November 06, 2009, 06:21
by Kornel Kisielewicz
Add Darkness event Equality 12 8837 Last post June 19, 2013, 03:15
by Evilpotatoe
New level style: warehouse « 1 2  All » BEEF 16 8825 Last post August 31, 2010, 12:54
by LockeCarnelia
Unchain Intuition 007bistromath 14 8823 Last post January 14, 2008, 09:48
by TFoN
Add a using direction for usable items (medpacks, phase devices) Equality 7 8814 Last post February 23, 2013, 15:16
by Matt_S
Mouse in console mode Trasnemi 3 8762 Last post June 29, 2016, 15:17
by Kornel Kisielewicz
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