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Pages: 1 ... 13 14 [15] 16 17 ... 46
  Subject Started by Replies Views Last post
[Balance] The BFG - Too Awesome to Use Thomas 12 14583 Last post October 07, 2009, 21:41
by Journey
Late game shotgun boost Cobalt 12 14538 Last post January 12, 2010, 09:25
by Ruldra
Strafe Blade 11 14470 Last post March 01, 2008, 05:33
by ParaSait
Trait suggestion: Zen Slayer TFoN 12 14467 Last post February 22, 2007, 14:04
by Fingerzam
Interesting new enemies for Ao666 emulord 8 14429 Last post November 01, 2014, 15:14
by Thiebs
Suggestion: small informational feature about traits Mader Levap 7 14378 Last post July 22, 2013, 01:01
by Klear
[Addition] Artful Dodger Trait Thomas 12 14365 Last post June 12, 2009, 18:13
by Hipster Scumbag
A little tweaking of The Wall/Containment Area BaronVonMurderkill 4 14187 Last post August 05, 2016, 11:13
by emulord
Level message for -all- walls destroying lever? Fanta Hege 13 14058 Last post November 19, 2009, 10:46
by Malek Deneith
quad damage Khashishi 12 14041 Last post March 21, 2012, 16:26
by Khashishi
Item Traps Gryregaest 8 14001 Last post November 01, 2013, 03:28
by raekuul
Gibs Potman 8 13996 Last post February 09, 2008, 02:45
by DaEezT
New Special Level? RickVoid 13 13958 Last post September 28, 2007, 07:29
by Blade
Monster Infighting Numbernaut 12 13919 Last post March 29, 2012, 16:49
by Creepy
Corpse degradation Valkeera 11 13917 Last post January 11, 2007, 04:23
by Ugm
About Arch-Viles ParaSait 11 13885 Last post August 08, 2008, 17:17
by Elnar
Map wtih teleporters Jorge Alonso 10 13802 Last post July 10, 2007, 05:39
by DisaffectedBeta
Engineer/Scavenger/Junkman trait X-Heiko 14 13797 Last post November 17, 2009, 07:38
by X-Heiko
A GBA port (with sounds) would be nice ianpwilliams 12 13796 Last post November 30, 2006, 09:14
by Santiago Zapata
New monster ideas TheDarkArchon 5 13751 Last post November 22, 2005, 02:51
by JimmyJ
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