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Minor mortem additions
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Deathwind
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2
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6958
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March 25, 2013, 10:58
by Deathwind
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A few ideas
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CptBlaino
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4
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6970
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August 24, 2011, 20:16
by CptBlaino
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Award obvious badges when loading an old player.wad
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Damerell
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2
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6975
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March 01, 2012, 07:17
by Damerell
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Resting & jumping idea
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zenfur
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5
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6983
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May 05, 2011, 02:25
by Ander Hammer
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Barrel physics
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Shoop da Whoop
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4
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6987
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August 27, 2010, 02:05
by UltimateChaos
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Juggler trait to allow dual wielding melee
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Deathpenalty
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4
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6987
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January 11, 2009, 11:02
by Anarchic Fox
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Envirosuits suggestion.
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Xael
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3
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7000
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July 13, 2008, 15:43
by TFoN
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Difficulty levels affecting monster behaviour
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Fingerzam
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1
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7005
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May 01, 2007, 02:29
by Potman
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new monster: shadow demon
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Khashishi
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3
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7007
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December 18, 2006, 03:06
by Ugm
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Setup.exe?
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RKade8583
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5
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7015
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April 18, 2012, 04:06
by RKade8583
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DoomRL on Pocket PC/Windows Mobile?
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Kimimi
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4
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7053
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November 01, 2006, 00:31
by Kornel Kisielewicz
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Re-use the position where the player aimed if player didn't aim at a monster
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Zi
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4
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7080
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August 02, 2009, 17:30
by Zi
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Make rocket launcher more visible
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Klear
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3
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7082
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April 05, 2012, 20:10
by spacedust
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Unnecessary Enemy Creation Station
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Jovian
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4
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7095
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November 06, 2011, 18:51
by raekuul
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Naming archived mortems with tags
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Fingerzam
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2
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7131
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December 19, 2006, 19:33
by Kornel Kisielewicz
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Graphic display of what tiles the DoomGuy are in cover from
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Infinitum
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2
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7171
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April 25, 2013, 19:12
by lmaoboat
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Running delay and ajustable length of message buffer
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Blade
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4
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7187
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January 21, 2008, 14:38
by Blade
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"The Wall" is too hard!
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ParaSait
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3
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7190
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December 25, 2007, 12:44
by Mikey
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Downstairs that drop you inside vaults... just plain mean?
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DeathDealer
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5
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7249
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March 27, 2011, 03:45
by Ander Hammer
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Nightmare! kill% messages
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Thomas
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5
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7300
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December 08, 2009, 12:44
by Silhar
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