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Pages: 1 ... 12 13 [14] 15 16 ... 46
  Subject Started by Replies Views Last post
Ability to aim out of sight Picklish 3 3805 Last post January 26, 2008, 13:32
by tisiphone
Follow-up on aiming interface. Journey 4 3809 Last post October 27, 2009, 11:42
by Karry
[nt] Armor Piercer Almafeta 2 3823 Last post December 10, 2006, 11:07
by Neth
Weapon knockback reduction (MBD, at least) Skibbler 3 3838 Last post April 28, 2012, 14:23
by skarczew
Request for Comments : Item stacking Kornel Kisielewicz 3 3841 Last post December 29, 2007, 09:53
by DaEezT
Green armour of resistance Melon 6 3850 Last post July 17, 2009, 00:44
by Melon
"You pull the lever... What do you wish for ?" Vestin 2 3852 Last post August 14, 2009, 20:39
by Zi
Things that should be in DoomRL Greo 2 3852 Last post March 17, 2008, 11:35
by tisiphone
Option to clear input buffer AStranger 6 3855 Last post November 13, 2009, 13:31
by AStranger
Ailements Kabrinski 0 3857 Last post August 18, 2012, 03:47
by Kabrinski
Make rocket launcher more visible Klear 3 3861 Last post April 05, 2012, 20:10
by spacedust
Random music for levels Brewtal Legend 5 3888 Last post October 12, 2009, 03:56
by Aki
Basic dodging and run state. Fanta Hege 7 3894 Last post March 07, 2011, 19:22
by MaiZure
One round in the chamber RickVoid 4 3898 Last post February 27, 2007, 15:06
by RickVoid
Special level availability: let player decide! Hissatsu 5 3900 Last post September 04, 2011, 11:44
by Thexare
Graphical Graveyard Alpro 4 3908 Last post March 19, 2012, 03:23
by Klear
Running delay and ajustable length of message buffer Blade 4 3911 Last post January 21, 2008, 14:38
by Blade
A "wait until something happens" key Omegthemad 5 3919 Last post May 01, 2011, 02:20
by Omegthemad
new monster: shadow demon Khashishi 3 3928 Last post December 18, 2006, 03:06
by Ugm
No more AoI + mods screwing GrimmC 7 3930 Last post October 20, 2011, 21:37
by GrimmC
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