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Pages: 1 ... 12 13 [14] 15 16 ... 46
  Subject Started by Replies Views Last post
Unnecessary Enemy Creation Station Jovian 4 4186 Last post November 06, 2011, 18:51
by raekuul
One round in the chamber RickVoid 4 4188 Last post February 27, 2007, 15:06
by RickVoid
No more AoI + mods screwing GrimmC 7 4191 Last post October 20, 2011, 21:37
by GrimmC
Option to clear input buffer AStranger 6 4196 Last post November 13, 2009, 13:31
by AStranger
More sets of levels, Packmule trait cosmonk 3 4200 Last post February 09, 2009, 17:05
by Kornel Kisielewicz
"You pull the lever... What do you wish for ?" Vestin 2 4204 Last post August 14, 2009, 20:39
by Zi
Basic dodging and run state. Fanta Hege 7 4219 Last post March 07, 2011, 19:22
by MaiZure
Minor lava lever changes BEEF 5 4223 Last post April 03, 2010, 12:00
by BEEF
Ailements Kabrinski 0 4233 Last post August 18, 2012, 03:47
by Kabrinski
Ability to aim out of sight Picklish 3 4237 Last post January 26, 2008, 13:32
by tisiphone
Things that should be in DoomRL Greo 2 4261 Last post March 17, 2008, 11:35
by tisiphone
Game Rule Sheets Magekind 2 4266 Last post June 06, 2006, 12:11
by Magekind
Flavour text for assemblies Potman 4 4270 Last post April 13, 2011, 14:17
by yaflhdztioxo
Random music for levels Brewtal Legend 5 4271 Last post October 12, 2009, 03:56
by Aki
Follow-up on aiming interface. Journey 4 4284 Last post October 27, 2009, 11:42
by Karry
Downstairs that drop you inside vaults... just plain mean? DeathDealer 5 4286 Last post March 27, 2011, 03:45
by Ander Hammer
Running delay and ajustable length of message buffer Blade 4 4303 Last post January 21, 2008, 14:38
by Blade
"Enter" prompt on certain events (no ammo left, 20% HP left after hit) chalup 2 4306 Last post January 22, 2008, 20:47
by Conker
Computer Maps revealing (or hinting at) lever functions Ander Hammer 2 4307 Last post March 28, 2012, 04:26
by Ander Hammer
[Balance and Doomishness] A couple of N! changes: Thomas 5 4319 Last post January 10, 2009, 02:18
by Anarchic Fox
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