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Pages: 1 ... 12 13 [14] 15 16 ... 46
  Subject Started by Replies Views Last post
Armor durability Doom IRL 3 2262 Last post November 25, 2009, 17:51
by ParaSait
SS Nazi and Dead Commander Keen pacmanus 3 3199 Last post April 26, 2012, 18:54
by Game Hunter
Changes to the .ini file Aki 3 3242 Last post October 17, 2009, 08:07
by Malek Deneith
'T' is for traits. AStranger 3 3094 Last post October 28, 2009, 14:27
by Aki
Spectres and the Invisibility Artifact Frankosity 3 2992 Last post June 26, 2009, 13:15
by raekuul
Improved trait display screen; better support for soundless players bricks 3 2772 Last post April 01, 2010, 10:18
by action52
Multiplayer mode Sereg 3 4722 Last post January 27, 2011, 11:37
by Kornel Kisielewicz
slight command tweaks rchandra 3 2517 Last post January 26, 2011, 19:21
by Sereg
Minor Badge/Mortem Enhancement? MaiZure 3 2614 Last post January 18, 2011, 07:16
by thelaptop
Partial Invisibility GrAVit 3 3011 Last post March 06, 2012, 05:05
by HexaDoken
Allow me to join the trait suggestion spree Fanta Hege 3 2804 Last post October 21, 2010, 15:50
by Sylph
Weapon knockback reduction (MBD, at least) Skibbler 3 3498 Last post April 28, 2012, 14:23
by skarczew
Advanced weapon presence notification myuzinn 3 2950 Last post January 21, 2009, 09:57
by Skynet 2.0
Map memory GenTechJ 3 2836 Last post April 26, 2009, 09:16
by Frankosity
Bigger levels cnsvnc 3 4729 Last post December 18, 2005, 19:59
by Kornel Kisielewicz
Crossroads of Doom! Red Keycard 3 2484 Last post March 15, 2012, 04:55
by Klear
A new challenge idea Angles of death 3 3097 Last post July 12, 2010, 10:26
by Garlyle
Changing rewards on special levels action52 3 4071 Last post May 28, 2010, 03:44
by Fanta Hege
Changing the colors for weapons to indicate whether they are loaded or not. Ratha 3 2916 Last post April 17, 2010, 18:31
by Ratha
Computer Map Power Up Corremn 3 3874 Last post March 30, 2006, 18:36
by RickVoid
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