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Hmmm...
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Smiley
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1
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2270
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April 11, 2009, 10:28
by ParaSait
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Horror
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KillerBunny
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1
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5037
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November 30, 2005, 01:04
by JimmyJ
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How deep does the LUA go?
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ssfsx17
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2
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2880
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December 02, 2006, 18:43
by Kornel Kisielewicz
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How strong will Mancubus be?
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Pigmonkey
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2
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2940
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March 29, 2007, 18:33
by Anticheese
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How to make agility mods useful for shotguns
« 1 2 All »
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leonresevil2
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17
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10305
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March 06, 2010, 19:06
by leonresevil2
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How to make DoomRL really scare the bejeezus out of us...
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R-800
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6
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4113
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December 17, 2009, 21:09
by Angle of Death
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Hundreds of Angels (Bounty Discussion)
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zakastra
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1
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2701
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February 18, 2012, 21:10
by Deathwind
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I am way behind on 0.9.9.7+ features, but, technician buff?
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Sambojin
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1
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23918
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February 24, 2025, 22:10
by Omega Tyrant
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I HAVE AN AWESOME IDEA!!!!(caps)
« 1 2 All »
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ultimate26
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19
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11601
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January 04, 2009, 23:40
by Errant
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I've been playing lots of DooM 2 recently... [Doomishness]
« 1 2 3 All »
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Thomas
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34
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21044
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July 17, 2009, 22:59
by Zi
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Idea about new special level
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papilio
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3
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5371
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February 17, 2015, 00:14
by thelaptop
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Idea for Medal
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LockeCarnelia
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0
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2356
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August 31, 2010, 11:51
by LockeCarnelia
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Idea of implementing the limit of respawning of monsters
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papilio
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5
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6990
|
November 23, 2014, 17:29
by Nick
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Idea: Arena Mode
« 1 2 3 All »
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Derek
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40
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23773
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January 07, 2007, 14:56
by Adral
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Idea: Ranks based on player deaths
|
DooMBringer
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7
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4798
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May 20, 2010, 05:22
by DooMBringer
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idea: vaults to hell 1 or 2 and cathedral to hell 3
|
Faintly
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0
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8608
|
May 25, 2017, 09:24
by Faintly
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Ideas for Implementing Spider Mastermind
« 1 2 All »
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LockeCarnelia
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18
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11237
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January 09, 2009, 23:23
by rekenne
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Ideas from obscure yet official Doom sources
« 1 2 All »
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Almafeta
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17
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14235
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February 23, 2006, 16:34
by Guest
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Iffy idea, but, what the hell
« 1 2 All »
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JimmyJ
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25
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18961
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January 14, 2006, 01:39
by jake250
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Im sure this has been mentioned thousands of times But what about a nuke lever?
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Angles of death
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10
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5048
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May 22, 2010, 10:38
by Angles of death
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