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[Addition] Artful Dodger Trait
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Thomas
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12
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6455
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June 12, 2009, 18:13
by Hipster Scumbag
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Balance tweak - Nerf cacodemon, floor damage
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Hipster Scumbag
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30
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17824
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June 13, 2009, 15:19
by Kg
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Tactical Features: Monster Flinching and Alerts
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Frankosity
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5
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3935
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June 24, 2009, 11:30
by Hipster Scumbag
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Spectres and the Invisibility Artifact
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Frankosity
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3
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2924
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June 26, 2009, 13:15
by raekuul
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Green armour of resistance
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Melon
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6
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3325
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July 17, 2009, 00:44
by Melon
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Trait changes (son of a gun, shottyman, shotgun traits)
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Dervis
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11
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7274
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July 17, 2009, 22:56
by Zi
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I've been playing lots of DooM 2 recently... [Doomishness]
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Thomas
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34
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20459
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July 17, 2009, 22:59
by Zi
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Head gear!
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Melon
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20
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11799
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July 22, 2009, 15:28
by Shinji_Ikari_9th
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Simulation Terminals
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Generic
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17
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10043
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July 22, 2009, 15:35
by Shinji_Ikari_9th
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Actions while running
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Dervis
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4
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3149
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July 24, 2009, 01:30
by Melon
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New Powerup- Light Amplification
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Frankosity
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8
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4726
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July 25, 2009, 04:49
by Visalos
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Challenge combinations?
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Zi
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1
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2156
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July 25, 2009, 20:34
by Captain Trek
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Run 'mode' rather than/in addition run direction
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Zi
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0
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2178
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July 29, 2009, 22:47
by Zi
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Bunch of ideas
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Gargulec
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12
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6209
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July 29, 2009, 23:05
by Zi
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Multi-purpose MODS
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Vestin
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14
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6874
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July 29, 2009, 23:10
by Zi
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Re-use the position where the player aimed if player didn't aim at a monster
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Zi
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4
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3653
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August 02, 2009, 17:30
by Zi
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Remove CTRL+C quickkeys
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Gargulec
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6
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3918
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August 13, 2009, 05:44
by Gargulec
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Barrels!
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Melon
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14
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5805
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August 13, 2009, 20:35
by Gargulec
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"You pull the lever... What do you wish for ?"
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Vestin
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2
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3222
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August 14, 2009, 20:39
by Zi
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chapters
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didit
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3
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2575
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August 15, 2009, 13:21
by Melon
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