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Three new badge series & rank req tweak
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MaiZure
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2
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2190
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February 19, 2011, 06:08
by MaiZure
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Berserk/Invulnerability tweaks
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Thomas
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6
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3157
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February 18, 2011, 11:58
by Malek Deneith
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In-Game Stopwatch
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Thomas
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6
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3738
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February 16, 2011, 09:45
by rchandra
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Stop crying about the lava when you're clearly invulnerable, you baby.
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Nameless
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3
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2265
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February 16, 2011, 02:52
by grommile
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Reloading from Ground
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Visalos
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2
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2615
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February 15, 2011, 18:33
by Nameless
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Extend screenshot ability to *any* screen in DoomRL
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thelaptop
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1
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2082
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February 08, 2011, 12:04
by ParaSait
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Let's make some sergeants scarier
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thelaptop
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11
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4290
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February 07, 2011, 22:16
by thelaptop
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Make difficulty ramp for Ao100 more noticeable
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ZZ
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3
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2689
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February 04, 2011, 16:22
by thelaptop
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Some random messages
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Shoop da Whoop
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1
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2368
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February 03, 2011, 23:59
by Deathwind
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A Keys Idea That Isn't Boring
« 1 2 All »
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007bistromath
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16
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13179
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February 03, 2011, 13:31
by Garlyle
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Ability to sort high scores by wins only
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AStranger
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3
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2658
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February 02, 2011, 10:16
by ZZ
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Maze level type- is it really necessary to have them?
« 1 2 All »
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Gargulec
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19
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14142
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February 02, 2011, 06:33
by mcz117chief
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New Level Event: Single Monster-Type
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Xander Morhaime
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13
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6814
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January 31, 2011, 11:48
by Kashi
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Multiplayer mode
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Sereg
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3
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4493
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January 27, 2011, 11:37
by Kornel Kisielewicz
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slight command tweaks
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rchandra
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3
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2276
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January 26, 2011, 19:21
by Sereg
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A different Intuition symbol
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AStranger
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8
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4667
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January 25, 2011, 05:45
by Silhar
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New Lever Effects
« 1 2 3 4 All »
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ZZ
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47
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28042
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January 20, 2011, 05:00
by Shoop da Whoop
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Minor Badge/Mortem Enhancement?
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MaiZure
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3
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2419
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January 18, 2011, 07:16
by thelaptop
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New Level: Tricks and Traps
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Tesmador
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2
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2121
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January 11, 2011, 07:17
by skarczew
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New Level Event: PORTALS!
|
Xander Morhaime
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10
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5061
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January 08, 2011, 12:01
by yaflhdztioxo
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