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Making some lethal lessons into painful ones
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Ander Hammer
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5
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3999
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March 18, 2011, 06:56
by Solarn
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"Long wait" key
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Blade
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5
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4185
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September 12, 2007, 19:04
by Kornel Kisielewicz
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Nightmare! kill% messages
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Thomas
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5
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3608
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December 08, 2009, 12:44
by Silhar
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[Balance and Doomishness] A couple of N! changes:
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Thomas
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5
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3715
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January 10, 2009, 02:18
by Anarchic Fox
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New special level idea - Profane Sanctum (with The Unmaker)
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Thexare
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5
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6613
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November 06, 2012, 23:05
by Thexare
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Notice that beserk/invincibility/envirosuit is about to wear off
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Sum Gai
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5
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6544
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May 14, 2014, 05:42
by Bloax
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My idea for an Multiplayer
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doomer
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5
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4139
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December 15, 2008, 09:10
by Silhar
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Cursed items
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Melon
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5
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3749
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May 28, 2009, 07:26
by Melon
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Suggestions
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Rajhin
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5
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5356
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February 24, 2013, 15:19
by tylor
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seeing lava/acid under items
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Rola
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5
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5422
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January 24, 2008, 00:09
by Jorge Alonso
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Snipers Are People Too
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LuckyDee
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5
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4059
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April 27, 2012, 21:53
by Creaphis
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Idea of implementing the limit of respawning of monsters
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papilio
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5
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6985
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November 23, 2014, 17:29
by Nick
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Trait Suggestion
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Gnoman
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5
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3208
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December 27, 2008, 07:41
by Errant
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Compilation of fixes, changes, and new ideas for version 0.11
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Omega Tyrant
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5
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8764
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August 25, 2025, 15:19
by Trar
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Why is this game impossible now
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Geothermal
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5
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5124
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April 07, 2006, 14:45
by Turgor
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Speed Powerup
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Gamer-man
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5
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5658
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January 12, 2013, 23:42
by thelaptop
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barrel-safe ammo
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tdef
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5
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5648
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May 03, 2013, 17:44
by Sambojin
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Grenades and "Explosives trait"
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Zero
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5
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3816
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January 03, 2009, 04:00
by Zero
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Enhancement for 'look' command
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Zarin
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5
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4109
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January 14, 2009, 11:39
by metroidRL
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Badass improvement
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Anarchic Fox
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5
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4365
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January 11, 2009, 18:35
by Anarchic Fox
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