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  Subject Started by Replies Views Last post
Save score.dat and player.dat at mortem? Zhakdul 4 5489 Last post October 06, 2009, 16:20
by Zhakdul
Badge and Medal ideas (v2) Thomas 3 5498 Last post August 03, 2011, 21:32
by Thexare
Doodads and other flavor bits BEEF 7 5501 Last post March 21, 2010, 01:07
by Tavana
DoomRL Real-Time Mahreen 7 5503 Last post March 12, 2012, 08:18
by Ander Hammer
New Feature: Non-exploding Barrels Valkeera 6 5510 Last post December 16, 2006, 14:06
by Valkeera
Speed and reaction Potman 6 5530 Last post May 28, 2007, 03:17
by Rabiat
Blasting ammo drugon 7 5537 Last post December 23, 2009, 08:27
by drugon
Vaults needs altered enemy choosing? Currently at hardest on HNTR difficulty Omega Tyrant 1 5551 Last post October 30, 2014, 17:15
by emulord
New Special Level - The Nano Factory General Patton 6 5565 Last post August 25, 2011, 08:00
by DeathDealer
Proposed Feature: Message Log Nillo 2 5572 Last post December 24, 2005, 02:57
by Turgor
New monsters snusnumrik 7 5581 Last post March 07, 2012, 05:30
by Kashi
"Smarter" Enemies (If I can call that) Falker 6 5587 Last post February 05, 2012, 16:00
by spacedust
Intuition 3 - can tell when enemy will attack areacode212 4 5632 Last post August 04, 2012, 16:39
by yaflhdztioxo
Decoy bonuses Przecinek 6 5662 Last post June 27, 2006, 09:09
by Anticheese
Pushing barrel Flap 6 5667 Last post February 07, 2006, 09:26
by flap
Phase devices BDR 5 5669 Last post January 04, 2008, 16:27
by Chamber
Corner shooting cursor memory. Stormlock 8 5684 Last post March 17, 2011, 15:40
by rchandra
Master Traits and the possible defense/weapon combos Thomas 5 5685 Last post October 29, 2009, 11:35
by Brothers.Imp
New images in DooMRL ZZ 5 5689 Last post December 02, 2008, 07:24
by ZZ
Multiplayer mode Sereg 3 5702 Last post January 27, 2011, 11:37
by Kornel Kisielewicz
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