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Pages: 1 ... 18 19 [20] 21 22 ... 46
  Subject Started by Replies Views Last post
Difficulty levels affecting monster behaviour Fingerzam 1 5037 Last post May 01, 2007, 02:29
by Potman
Coffee-break mode tylor 4 5051 Last post February 14, 2013, 12:49
by ParaSait
Riot Shields Gamer-man 5 5055 Last post March 01, 2012, 06:26
by spacedust
Spider Mastermind - Yeah, This Shit Again Thexare 7 5062 Last post May 10, 2011, 20:59
by Thexare
Shotgun slugs ultimate26 8 5068 Last post March 08, 2012, 23:42
by Ander Hammer
Badass improvement Anarchic Fox 5 5072 Last post January 11, 2009, 18:35
by Anarchic Fox
Autosave/Game recovery feature Tormuse 6 5097 Last post September 23, 2011, 13:49
by Tormuse
Inventory management Benkyo 5 5105 Last post March 24, 2012, 16:00
by Deathwind
Levers and the map BDR 7 5114 Last post March 07, 2007, 07:00
by Silencexy
Sirdec's suggestions... backpack, new mods Sirdec 7 5133 Last post March 24, 2012, 00:08
by Deathwind
RFE: Make the uniques fully bindable Malek Deneith 7 5157 Last post October 20, 2009, 16:14
by pop
Some suggestion Blade 2 5163 Last post May 06, 2008, 04:57
by Conker
Missing quotes for traits AlexDTE 7 5168 Last post September 10, 2010, 07:07
by Shoop da Whoop
Corner shooting cursor memory. Stormlock 8 5172 Last post March 17, 2011, 15:40
by rchandra
Wandering Monsters? Infinitum 2 5182 Last post May 27, 2013, 09:57
by Evilpotatoe
Blood an 1997 game snusnumrik 5 5186 Last post March 20, 2012, 21:23
by AtavisticPuma
But I stepped on a teleporter... Ander Hammer 6 5190 Last post February 19, 2012, 09:03
by Ander Hammer
Save score.dat and player.dat at mortem? Zhakdul 4 5191 Last post October 06, 2009, 16:20
by Zhakdul
DoomRL Real-Time Mahreen 7 5198 Last post March 12, 2012, 08:18
by Ander Hammer
Toggle Shell Aki 5 5210 Last post January 07, 2007, 03:07
by BDR
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