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Pages: 1 ... 21 22 [23] 24 25 ... 46
  Subject Started by Replies Views Last post
Enemies fight with each other ParaSait 5 5020 Last post October 15, 2007, 08:36
by Aerton
Barrels in The Wall 007bistromath 7 4988 Last post December 08, 2007, 16:38
by BDR
Equalise shotgun ammo finds Pricklyman 6 4987 Last post March 16, 2012, 05:23
by Sirdec
Allow switching between pistols on AoMr knlbr 7 4967 Last post September 13, 2007, 13:01
by Kornel Kisielewicz
Rebalancing Marine vs. Scout vs. Technician papilio 1 4936 Last post November 27, 2014, 16:52
by Nick
Really crazy idea Blade 5 4934 Last post December 05, 2006, 02:57
by Malek Deneith
RFE: Reloading Malek Deneith 9 4922 Last post December 17, 2006, 12:19
by Malek Deneith
Archangel Of Darkness and ammo/armor/health OldSpider 2 4910 Last post July 14, 2013, 03:07
by The DoomRLguy
New trait idea- Feinter Gargulec 6 4896 Last post September 06, 2009, 03:40
by Gargulec
Master Traits and the possible defense/weapon combos Thomas 5 4896 Last post October 29, 2009, 11:35
by Brothers.Imp
Why is this game impossible now Geothermal 5 4889 Last post April 07, 2006, 14:45
by Turgor
Secrets? Sradac 8 4881 Last post October 02, 2010, 13:02
by ParaSait
Traits in player.dat ParaSait 4 4880 Last post April 06, 2013, 02:06
by Klear
Im sure this has been mentioned thousands of times But what about a nuke lever? Angles of death 10 4877 Last post May 22, 2010, 10:38
by Angles of death
New images in DooMRL ZZ 5 4864 Last post December 02, 2008, 07:24
by ZZ
Separate downloads for ascii and graphics version when it comes out? Brewtal Legend 9 4862 Last post February 29, 2012, 07:24
by Kornel Kisielewicz
Whizkid isn't consistently practical ChaoticJosh 6 4861 Last post April 08, 2010, 19:29
by Fanta Hege
Resurrection Former_Human 3 4861 Last post February 03, 2014, 11:31
by LuckyDee
A different Intuition symbol AStranger 8 4860 Last post January 25, 2011, 05:45
by Silhar
look expand and map memory stuff RepoRipper 8 4858 Last post July 12, 2007, 12:30
by DisaffectedBeta
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