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  Subject Started by Replies Views Last post
Swap reload and altreload for dualgunner. HexaDoken 7 4655 Last post March 16, 2012, 06:05
by Klear
Phase devices BDR 5 4650 Last post January 04, 2008, 16:27
by Chamber
Intuition 3 - can tell when enemy will attack areacode212 4 4627 Last post August 04, 2012, 16:39
by yaflhdztioxo
Vaults needs altered enemy choosing? Currently at hardest on HNTR difficulty Omega Tyrant 1 4626 Last post October 30, 2014, 17:15
by emulord
New monsters snusnumrik 7 4621 Last post March 07, 2012, 05:30
by Kashi
Keycards C4Cypher 8 4614 Last post November 20, 2010, 02:53
by Deathwind
"Smarter" Enemies (If I can call that) Falker 6 4610 Last post February 05, 2012, 16:00
by spacedust
Cheats! ParaSait 5 4600 Last post August 18, 2007, 15:24
by ParaSait
Select appropriate unique on numeric keys gunofdis 5 4583 Last post March 18, 2008, 20:27
by jake250
Stairs = elevator? Klear 11 4568 Last post January 15, 2012, 06:47
by Klear
Proposed Feature: Message Log Nillo 2 4560 Last post December 24, 2005, 02:57
by Turgor
Let's make some sergeants scarier thelaptop 11 4555 Last post February 07, 2011, 22:16
by thelaptop
"New" challenge mode: Ao100+AoMC Tuomari Jim 5 4546 Last post March 29, 2011, 07:08
by Fanta Hege
Remove the anti-spam when editing (please?) Thomas 2 4513 Last post December 19, 2005, 00:09
by Thomas
Blood an 1997 game snusnumrik 5 4501 Last post March 20, 2012, 21:23
by AtavisticPuma
New Special Level - The Nano Factory General Patton 6 4497 Last post August 25, 2011, 08:00
by DeathDealer
Toggle Shell Aki 5 4473 Last post January 07, 2007, 03:07
by BDR
blocking traits revision Sylph 6 4463 Last post December 22, 2009, 22:41
by metroidRL
RFE: Make the uniques fully bindable Malek Deneith 7 4459 Last post October 20, 2009, 16:14
by pop
New Feature: Non-exploding Barrels Valkeera 6 4450 Last post December 16, 2006, 14:06
by Valkeera
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