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Swapping to dual pistols/knives.
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AlterAsc
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8
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4574
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November 24, 2011, 04:26
by MarvinPA
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New monsters
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snusnumrik
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7
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4565
|
March 07, 2012, 05:30
by Kashi
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Intuition 3 - can tell when enemy will attack
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areacode212
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4
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4530
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August 04, 2012, 16:39
by yaflhdztioxo
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Cheats!
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ParaSait
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5
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4522
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August 18, 2007, 15:24
by ParaSait
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Swap reload and altreload for dualgunner.
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HexaDoken
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7
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4506
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March 16, 2012, 06:05
by Klear
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"Smarter" Enemies (If I can call that)
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Falker
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6
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4490
|
February 05, 2012, 16:00
by spacedust
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Vaults needs altered enemy choosing? Currently at hardest on HNTR difficulty
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Omega Tyrant
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1
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4471
|
October 30, 2014, 17:15
by emulord
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Select appropriate unique on numeric keys
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gunofdis
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5
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4457
|
March 18, 2008, 20:27
by jake250
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|
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Keycards
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C4Cypher
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8
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4443
|
November 20, 2010, 02:53
by Deathwind
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|
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Proposed Feature: Message Log
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Nillo
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2
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4425
|
December 24, 2005, 02:57
by Turgor
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Stairs = elevator?
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Klear
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11
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4420
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January 15, 2012, 06:47
by Klear
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Let's make some sergeants scarier
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thelaptop
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11
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4418
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February 07, 2011, 22:16
by thelaptop
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Remove the anti-spam when editing (please?)
|
Thomas
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2
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4415
|
December 19, 2005, 00:09
by Thomas
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Blood an 1997 game
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snusnumrik
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5
|
4414
|
March 20, 2012, 21:23
by AtavisticPuma
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New Special Level - The Nano Factory
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General Patton
|
6
|
4408
|
August 25, 2011, 08:00
by DeathDealer
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"New" challenge mode: Ao100+AoMC
|
Tuomari Jim
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5
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4385
|
March 29, 2011, 07:08
by Fanta Hege
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|
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DoomRL Real-Time
|
Mahreen
|
7
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4365
|
March 12, 2012, 08:18
by Ander Hammer
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New Feature: Non-exploding Barrels
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Valkeera
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6
|
4347
|
December 16, 2006, 14:06
by Valkeera
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RFE: Make the uniques fully bindable
|
Malek Deneith
|
7
|
4345
|
October 20, 2009, 16:14
by pop
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|
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Toggle Shell
|
Aki
|
5
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4340
|
January 07, 2007, 03:07
by BDR
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