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  Subject Started by Replies Views Last post
Throwing knifes drugon 6 5777 Last post February 06, 2012, 01:07
by drugon
Vampiric Bastard trait Zero 8 5776 Last post January 05, 2009, 11:06
by ParaSait
Stairs = elevator? Klear 11 5747 Last post January 15, 2012, 06:47
by Klear
Swap reload and altreload for dualgunner. HexaDoken 7 5746 Last post March 16, 2012, 06:05
by Klear
Select appropriate unique on numeric keys gunofdis 5 5743 Last post March 18, 2008, 20:27
by jake250
A coffeebreak game Jorge Alonso 4 5704 Last post January 17, 2008, 18:03
by Zeb
Multiplayer mode Sereg 3 5701 Last post January 27, 2011, 11:37
by Kornel Kisielewicz
New images in DooMRL ZZ 5 5689 Last post December 02, 2008, 07:24
by ZZ
Master Traits and the possible defense/weapon combos Thomas 5 5685 Last post October 29, 2009, 11:35
by Brothers.Imp
Corner shooting cursor memory. Stormlock 8 5684 Last post March 17, 2011, 15:40
by rchandra
Phase devices BDR 5 5669 Last post January 04, 2008, 16:27
by Chamber
Pushing barrel Flap 6 5666 Last post February 07, 2006, 09:26
by flap
Decoy bonuses Przecinek 6 5662 Last post June 27, 2006, 09:09
by Anticheese
Intuition 3 - can tell when enemy will attack areacode212 4 5632 Last post August 04, 2012, 16:39
by yaflhdztioxo
"Smarter" Enemies (If I can call that) Falker 6 5587 Last post February 05, 2012, 16:00
by spacedust
New monsters snusnumrik 7 5581 Last post March 07, 2012, 05:30
by Kashi
Proposed Feature: Message Log Nillo 2 5571 Last post December 24, 2005, 02:57
by Turgor
New Special Level - The Nano Factory General Patton 6 5565 Last post August 25, 2011, 08:00
by DeathDealer
Vaults needs altered enemy choosing? Currently at hardest on HNTR difficulty Omega Tyrant 1 5551 Last post October 30, 2014, 17:15
by emulord
Blasting ammo drugon 7 5537 Last post December 23, 2009, 08:27
by drugon
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