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  Subject Started by Replies Views Last post
Idea: Ranks based on player deaths DooMBringer 7 4793 Last post May 20, 2010, 05:22
by DooMBringer
Swap reload and altreload for dualgunner. HexaDoken 7 4759 Last post March 16, 2012, 06:05
by Klear
Update the '@' screen to reflect the entire situation. Journey 7 4746 Last post October 25, 2009, 06:29
by Captain Trek
Vaults needs altered enemy choosing? Currently at hardest on HNTR difficulty Omega Tyrant 1 4707 Last post October 30, 2014, 17:15
by emulord
Phase devices BDR 5 4693 Last post January 04, 2008, 16:27
by Chamber
Stairs = elevator? Klear 11 4691 Last post January 15, 2012, 06:47
by Klear
Keycards C4Cypher 8 4678 Last post November 20, 2010, 02:53
by Deathwind
New monsters snusnumrik 7 4670 Last post March 07, 2012, 05:30
by Kashi
"Smarter" Enemies (If I can call that) Falker 6 4655 Last post February 05, 2012, 16:00
by spacedust
Cheats! ParaSait 5 4646 Last post August 18, 2007, 15:24
by ParaSait
Select appropriate unique on numeric keys gunofdis 5 4639 Last post March 18, 2008, 20:27
by jake250
Proposed Feature: Message Log Nillo 2 4638 Last post December 24, 2005, 02:57
by Turgor
"New" challenge mode: Ao100+AoMC Tuomari Jim 5 4620 Last post March 29, 2011, 07:08
by Fanta Hege
Let's make some sergeants scarier thelaptop 11 4613 Last post February 07, 2011, 22:16
by thelaptop
Remove the anti-spam when editing (please?) Thomas 2 4587 Last post December 19, 2005, 00:09
by Thomas
Blood an 1997 game snusnumrik 5 4565 Last post March 20, 2012, 21:23
by AtavisticPuma
RFE: Make the uniques fully bindable Malek Deneith 7 4563 Last post October 20, 2009, 16:14
by pop
New Special Level - The Nano Factory General Patton 6 4544 Last post August 25, 2011, 08:00
by DeathDealer
blocking traits revision Sylph 6 4544 Last post December 22, 2009, 22:41
by metroidRL
Toggle Shell Aki 5 4526 Last post January 07, 2007, 03:07
by BDR
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