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Idea: Ranks based on player deaths
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DooMBringer
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7
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4793
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May 20, 2010, 05:22
by DooMBringer
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Swap reload and altreload for dualgunner.
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HexaDoken
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7
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4759
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March 16, 2012, 06:05
by Klear
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Update the '@' screen to reflect the entire situation.
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Journey
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7
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4746
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October 25, 2009, 06:29
by Captain Trek
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Vaults needs altered enemy choosing? Currently at hardest on HNTR difficulty
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Omega Tyrant
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1
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4707
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October 30, 2014, 17:15
by emulord
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Phase devices
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BDR
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5
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4693
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January 04, 2008, 16:27
by Chamber
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Stairs = elevator?
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Klear
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11
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4691
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January 15, 2012, 06:47
by Klear
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Keycards
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C4Cypher
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8
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4678
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November 20, 2010, 02:53
by Deathwind
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New monsters
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snusnumrik
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7
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4670
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March 07, 2012, 05:30
by Kashi
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"Smarter" Enemies (If I can call that)
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Falker
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6
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4655
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February 05, 2012, 16:00
by spacedust
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Cheats!
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ParaSait
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5
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4646
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August 18, 2007, 15:24
by ParaSait
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Select appropriate unique on numeric keys
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gunofdis
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5
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4639
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March 18, 2008, 20:27
by jake250
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Proposed Feature: Message Log
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Nillo
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2
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4638
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December 24, 2005, 02:57
by Turgor
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"New" challenge mode: Ao100+AoMC
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Tuomari Jim
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5
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4620
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March 29, 2011, 07:08
by Fanta Hege
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Let's make some sergeants scarier
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thelaptop
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11
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4613
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February 07, 2011, 22:16
by thelaptop
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Remove the anti-spam when editing (please?)
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Thomas
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2
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4587
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December 19, 2005, 00:09
by Thomas
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Blood an 1997 game
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snusnumrik
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5
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4565
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March 20, 2012, 21:23
by AtavisticPuma
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RFE: Make the uniques fully bindable
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Malek Deneith
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7
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4563
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October 20, 2009, 16:14
by pop
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New Special Level - The Nano Factory
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General Patton
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6
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4544
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August 25, 2011, 08:00
by DeathDealer
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blocking traits revision
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Sylph
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6
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4544
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December 22, 2009, 22:41
by metroidRL
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Toggle Shell
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Aki
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5
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4526
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January 07, 2007, 03:07
by BDR
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