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A way to know what challenge/difficulty the game is
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Sirdec
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4
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3873
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May 31, 2011, 09:45
by thelaptop
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creatures attacking one another new outlook
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RepoRipper
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4
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3142
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March 05, 2007, 21:44
by RepoRipper
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Option to stop auto-run when enemies are sensed by intuition/tracking data
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Matt_S
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4
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3248
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April 02, 2012, 12:46
by thelaptop
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DoomRL deathmatch
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Santiago Zapata
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4
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5623
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September 16, 2006, 17:54
by Santiago Zapata
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Safety mode
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Matt_S
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4
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3357
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April 01, 2012, 03:47
by Creepy
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Halt input during animation
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ParaSait
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4
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3116
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January 07, 2011, 14:51
by rchandra
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Different confirmation keys
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LuckyDee
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4
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3434
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March 30, 2013, 15:49
by Klear
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Replace Regular Shotgun With Sawn-Off Shotgun.
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LockeCarnelia
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4
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3171
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December 27, 2008, 17:52
by 007bistromath
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Some polish stuff
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Karry
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4
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7306
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May 17, 2007, 08:59
by Fingerzam
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Graphical Graveyard
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Alpro
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4
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3533
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March 19, 2012, 03:23
by Klear
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Small idea ... literally.
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Project Dark Fox
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4
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2980
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November 06, 2008, 12:03
by Project Dark Fox
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Barrel physics
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Shoop da Whoop
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4
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3253
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August 27, 2010, 02:05
by UltimateChaos
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Want: Health bonus and Armour bonus
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thelaptop
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4
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2725
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August 15, 2010, 15:32
by Game Hunter
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Badge Suggestion
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Styro
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4
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3310
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August 17, 2010, 18:49
by UltimateChaos
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Running delay and ajustable length of message buffer
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Blade
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4
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3546
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January 21, 2008, 14:38
by Blade
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'Skills' - Alternative to Traits
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Conker
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4
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4123
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March 30, 2008, 05:53
by Daqin
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Just some requests
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Almafeta
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4
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6574
|
November 05, 2005, 23:34
by JimmyJ
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Traits in player.dat
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ParaSait
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4
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5185
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April 06, 2013, 02:06
by Klear
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Challenge mode ideas
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Brickman
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4
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12036
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March 13, 2019, 05:04
by Brickman
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Follow-up on aiming interface.
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Journey
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4
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3310
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October 27, 2009, 11:42
by Karry
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