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Challenge mode ideas
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Brickman
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4
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15901
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March 13, 2019, 05:04
by Brickman
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Option to stop auto-run when enemies are sensed by intuition/tracking data
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Matt_S
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4
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4345
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April 02, 2012, 12:46
by thelaptop
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Small feature request [Resizable window on DOOMRL]
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Red_Soul
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4
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4040
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May 08, 2011, 14:32
by Deathwind
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DoomRL deathmatch
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Santiago Zapata
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4
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6751
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September 16, 2006, 17:54
by Santiago Zapata
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Small idea ... literally.
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Project Dark Fox
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4
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3623
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November 06, 2008, 12:03
by Project Dark Fox
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Just some requests
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Almafeta
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4
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8993
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November 05, 2005, 23:34
by JimmyJ
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Partial invisibility & monster infighting
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Angles of death
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4
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4128
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May 17, 2010, 23:43
by Angles of death
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'Skills' - Alternative to Traits
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Conker
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4
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5607
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March 30, 2008, 05:53
by Daqin
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Graphical Graveyard
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Alpro
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4
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4947
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March 19, 2012, 03:23
by Klear
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[Balance] Pain Elementals appear in very late caves
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Thomas
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4
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4420
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January 07, 2009, 02:21
by ZZ
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Flavour text for assemblies
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Potman
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4
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4614
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April 13, 2011, 14:17
by yaflhdztioxo
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One round in the chamber
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RickVoid
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4
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4552
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February 27, 2007, 15:06
by RickVoid
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Replace Regular Shotgun With Sawn-Off Shotgun.
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LockeCarnelia
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4
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4351
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December 27, 2008, 17:52
by 007bistromath
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Trait suggestion: Massacre Man
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TFoN
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4
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5163
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January 12, 2007, 05:41
by TFoN
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Juggler trait to allow dual wielding melee
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Deathpenalty
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4
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4703
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January 11, 2009, 11:02
by Anarchic Fox
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Closing doors on items.
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Zeb
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4
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8957
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January 24, 2008, 21:31
by Zeb
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Unnecessary Enemy Creation Station
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Jovian
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4
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4712
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November 06, 2011, 18:51
by raekuul
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Mortem Series' (FORUM SUGGESTION)
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Pricklyman
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4
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4432
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March 10, 2012, 01:52
by Ashannar
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Follow-up on aiming interface.
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Journey
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4
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4763
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October 27, 2009, 11:42
by Karry
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Green Armor provide 0 defense, at least below 25% durability
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leonresevil2
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4
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3867
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March 13, 2010, 17:45
by leonresevil2
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