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Pages: 1 ... 26 27 [28] 29 30 ... 46
  Subject Started by Replies Views Last post
A way to know what challenge/difficulty the game is Sirdec 4 3873 Last post May 31, 2011, 09:45
by thelaptop
creatures attacking one another new outlook RepoRipper 4 3142 Last post March 05, 2007, 21:44
by RepoRipper
Option to stop auto-run when enemies are sensed by intuition/tracking data Matt_S 4 3248 Last post April 02, 2012, 12:46
by thelaptop
DoomRL deathmatch Santiago Zapata 4 5623 Last post September 16, 2006, 17:54
by Santiago Zapata
Safety mode Matt_S 4 3357 Last post April 01, 2012, 03:47
by Creepy
Halt input during animation ParaSait 4 3116 Last post January 07, 2011, 14:51
by rchandra
Different confirmation keys LuckyDee 4 3434 Last post March 30, 2013, 15:49
by Klear
Replace Regular Shotgun With Sawn-Off Shotgun. LockeCarnelia 4 3171 Last post December 27, 2008, 17:52
by 007bistromath
Some polish stuff Karry 4 7306 Last post May 17, 2007, 08:59
by Fingerzam
Graphical Graveyard Alpro 4 3533 Last post March 19, 2012, 03:23
by Klear
Small idea ... literally. Project Dark Fox 4 2980 Last post November 06, 2008, 12:03
by Project Dark Fox
Barrel physics Shoop da Whoop 4 3253 Last post August 27, 2010, 02:05
by UltimateChaos
Want: Health bonus and Armour bonus thelaptop 4 2725 Last post August 15, 2010, 15:32
by Game Hunter
Badge Suggestion Styro 4 3310 Last post August 17, 2010, 18:49
by UltimateChaos
Running delay and ajustable length of message buffer Blade 4 3546 Last post January 21, 2008, 14:38
by Blade
'Skills' - Alternative to Traits Conker 4 4123 Last post March 30, 2008, 05:53
by Daqin
Just some requests Almafeta 4 6574 Last post November 05, 2005, 23:34
by JimmyJ
Traits in player.dat ParaSait 4 5185 Last post April 06, 2013, 02:06
by Klear
Challenge mode ideas Brickman 4 12036 Last post March 13, 2019, 05:04
by Brickman
Follow-up on aiming interface. Journey 4 3310 Last post October 27, 2009, 11:42
by Karry
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