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Pages: 1 ... 32 33 [34] 35 36 ... 46
  Subject Started by Replies Views Last post
Kill-Cam/Death-Cam MaiZure 3 3308 Last post September 27, 2011, 04:02
by starwindz
Different Genders? Numbernaut 5 3298 Last post March 23, 2012, 02:32
by Klear
What about original Former Humans names? Blade 2 3269 Last post January 28, 2008, 13:59
by Rola
Inventory management command API proposal tehtmi 0 3269 Last post August 02, 2011, 23:49
by tehtmi
Water Potman 4 3246 Last post December 30, 2007, 07:49
by Zeb
Weapon Mod: Tracer Shots LockeCarnelia 3 3242 Last post December 17, 2008, 11:13
by Visalos
Changes to the .ini file Aki 3 3242 Last post October 17, 2009, 08:07
by Malek Deneith
Follow-up on aiming interface. Journey 4 3219 Last post October 27, 2009, 11:42
by Karry
Barrel physics Shoop da Whoop 4 3211 Last post August 27, 2010, 02:05
by UltimateChaos
resurrecting an old item, then killing it again DisaffectedBeta 2 3207 Last post September 17, 2007, 00:40
by DisaffectedBeta
[Balance] Pain Elementals appear in very late caves Thomas 4 3203 Last post January 07, 2009, 02:21
by ZZ
Actions while running Dervis 4 3202 Last post July 24, 2009, 01:30
by Melon
Rewarding persistent players. Papachabre 3 3198 Last post March 31, 2008, 08:24
by Styro
Minor interface changes SwaRR 3 3197 Last post April 26, 2007, 08:16
by Kornel Kisielewicz
Run and Shoot Ander Hammer 4 3195 Last post November 22, 2011, 01:36
by Ander Hammer
SS Nazi and Dead Commander Keen pacmanus 3 3193 Last post April 26, 2012, 18:54
by Game Hunter
Option to stop auto-run when enemies are sensed by intuition/tracking data Matt_S 4 3193 Last post April 02, 2012, 12:46
by thelaptop
The Doom Bible, The Story of Tei Tenga, DoomRL 2 game modes X-Heiko 2 3175 Last post November 29, 2009, 13:33
by bfg9001
Revolver fidsah 3 3165 Last post March 09, 2011, 02:17
by grommile
EmptyConfirm should apply if you can't fire for other reasons. rchandra 5 3147 Last post March 08, 2011, 03:17
by Deathwind
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