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Pages: 1 ... 34 35 [36] 37 38 ... 46
  Subject Started by Replies Views Last post
Partial invisibility & monster infighting Angles of death 4 4126 Last post May 17, 2010, 23:43
by Angles of death
Partial Invisibility GrAVit 3 4123 Last post March 06, 2012, 05:05
by HexaDoken
Sandbox/Angband Ander Hammer 4 4120 Last post January 02, 2012, 00:36
by Deathwind
Reloading from Ground Visalos 2 4118 Last post February 15, 2011, 18:33
by Nameless
New, unique possibility for odd multiplayer format The DoomRLguy 0 4111 Last post August 04, 2012, 11:06
by The DoomRLguy
Safety mode Matt_S 4 4109 Last post April 01, 2012, 03:47
by Creepy
Randomized music? tdraconis 2 4101 Last post January 17, 2007, 15:28
by yuriks
Repeat last game/challenge AStranger 2 4099 Last post June 10, 2011, 11:48
by AStranger
Small improvement in enemy AI Anarchic Fox 2 4091 Last post January 19, 2009, 21:01
by Anarchic Fox
Minor suggestion RE ranks [FIXED] Anticheese 0 4085 Last post October 17, 2006, 22:50
by Anticheese
Assembly Screen Highlighting MaiZure 3 4083 Last post May 06, 2011, 00:45
by ZZ
Halt input during animation ParaSait 4 4066 Last post January 07, 2011, 14:51
by rchandra
EmptyConfirm should apply if you can't fire for other reasons. rchandra 5 4049 Last post March 08, 2011, 03:17
by Deathwind
XP Ranks 2.0 MaiZure 1 4048 Last post August 26, 2011, 06:39
by Angles of death
Changing the colors for weapons to indicate whether they are loaded or not. Ratha 3 4044 Last post April 17, 2010, 18:31
by Ratha
Why don't we have unique boots? General Patton 3 4044 Last post July 10, 2011, 00:14
by General Patton
2 nukes on angel of pacifism Angles of death 2 4042 Last post June 15, 2010, 04:02
by Madtrixr
Colors in inventory screen Jorge Alonso 2 4041 Last post January 16, 2008, 04:03
by Jorge Alonso
Small feature request [Resizable window on DOOMRL] Red_Soul 4 4040 Last post May 08, 2011, 14:32
by Deathwind
Improved trait display screen; better support for soundless players bricks 3 4039 Last post April 01, 2010, 10:18
by action52
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