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Partial invisibility & monster infighting
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Angles of death
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4
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4126
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May 17, 2010, 23:43
by Angles of death
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Partial Invisibility
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GrAVit
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3
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4123
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March 06, 2012, 05:05
by HexaDoken
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Sandbox/Angband
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Ander Hammer
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4
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4120
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January 02, 2012, 00:36
by Deathwind
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Reloading from Ground
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Visalos
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2
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4118
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February 15, 2011, 18:33
by Nameless
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New, unique possibility for odd multiplayer format
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The DoomRLguy
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0
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4111
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August 04, 2012, 11:06
by The DoomRLguy
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Safety mode
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Matt_S
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4
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4109
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April 01, 2012, 03:47
by Creepy
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Randomized music?
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tdraconis
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2
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4101
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January 17, 2007, 15:28
by yuriks
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Repeat last game/challenge
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AStranger
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2
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4099
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June 10, 2011, 11:48
by AStranger
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Small improvement in enemy AI
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Anarchic Fox
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2
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4091
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January 19, 2009, 21:01
by Anarchic Fox
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Minor suggestion RE ranks [FIXED]
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Anticheese
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0
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4085
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October 17, 2006, 22:50
by Anticheese
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Assembly Screen Highlighting
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MaiZure
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3
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4083
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May 06, 2011, 00:45
by ZZ
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Halt input during animation
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ParaSait
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4
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4066
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January 07, 2011, 14:51
by rchandra
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EmptyConfirm should apply if you can't fire for other reasons.
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rchandra
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5
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4049
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March 08, 2011, 03:17
by Deathwind
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XP Ranks 2.0
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MaiZure
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1
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4048
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August 26, 2011, 06:39
by Angles of death
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Changing the colors for weapons to indicate whether they are loaded or not.
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Ratha
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3
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4044
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April 17, 2010, 18:31
by Ratha
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Why don't we have unique boots?
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General Patton
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3
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4044
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July 10, 2011, 00:14
by General Patton
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2 nukes on angel of pacifism
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Angles of death
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2
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4042
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June 15, 2010, 04:02
by Madtrixr
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Colors in inventory screen
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Jorge Alonso
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2
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4041
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January 16, 2008, 04:03
by Jorge Alonso
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Small feature request [Resizable window on DOOMRL]
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Red_Soul
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4
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4040
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May 08, 2011, 14:32
by Deathwind
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Improved trait display screen; better support for soundless players
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bricks
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3
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4039
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April 01, 2010, 10:18
by action52
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