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Pages: 1 ... 34 35 [36] 37 38 ... 46
  Subject Started by Replies Views Last post
First person graphic mode Ihurah Ayimuzus 12 9481 Last post April 26, 2008, 16:18
by ianpwilliams
Add a using direction for usable items (medpacks, phase devices) Equality 7 9546 Last post February 23, 2013, 15:16
by Matt_S
Playing as a demon Andrew Freeman 14 9600 Last post October 09, 2006, 05:16
by Anticheese
New Boss « 1 2  All » kingwesleyr 17 9661 Last post July 26, 2010, 04:43
by ParaSait
A small suggestion. Einrich 12 9689 Last post April 16, 2013, 13:16
by bwross
A coupla little things Potman 13 9703 Last post October 28, 2007, 00:41
by BDR
Damage report « 1 2  All » LuckyDee 19 9740 Last post April 03, 2012, 18:48
by Game Hunter
Empty ammo pack message « 1 2  All » Tormuse 19 10000 Last post March 13, 2012, 05:16
by HexaDoken
Less reliance on the wiki « 1 2  All » Benkyo 15 10021 Last post March 31, 2012, 15:34
by Matt_S
Rogue Like Doom or Doom Like Rogue? STL 11 10048 Last post July 07, 2006, 05:42
by STL
Separate Sound Definitions for Assemblies Vid-szhite 4 10069 Last post February 08, 2017, 17:13
by Vid-szhite
Lost Soul AI change « 1 2  All » Klear 18 10106 Last post March 30, 2012, 05:18
by Simon-v
[IMPLEMENTED] Proposed Feature - Close Combat Weapon Slot Corremn 6 10110 Last post November 01, 2005, 03:24
by Thomas
Tactics! « 1 2  All » Kornel Kisielewicz 15 10173 Last post October 06, 2007, 14:24
by Silhar
Megabuster needs major buff Steve 8 10260 Last post May 10, 2014, 05:42
by Sum Gai
How to make agility mods useful for shotguns « 1 2  All » leonresevil2 17 10261 Last post March 06, 2010, 19:06
by leonresevil2
On demons and weapons « 1 2  All » Anticheese 16 10333 Last post January 06, 2007, 10:47
by TFoN
Simulation Terminals « 1 2  All » Generic 17 10335 Last post July 22, 2009, 15:35
by Shinji_Ikari_9th
DoomRL 0.9.9.9 BETA 4 Kornel Kisielewicz 0 10362 Last post January 24, 2025, 10:00
by Kornel Kisielewicz
New special level: The Eclipse « 1 2  All » Potman 17 10381 Last post October 25, 2009, 12:46
by raekuul
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