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Pages: 1 ... 5 6 [7] 8 9 ... 49
  Subject Started by Replies Views Last post
Descriptions of monsters straight from the Doom 2 manual RepoRipper 1 4620 Last post March 26, 2007, 23:13
by RepoRipper
Advanced double SG - wow!!! Just wow!!! Zarin 3 3358 Last post March 29, 2007, 05:32
by Fingerzam
On Angel of Berserk mode Pigmonkey 6 5203 Last post March 29, 2007, 14:40
by Fingerzam
:O The pain elemental hit me! BDR 4 3918 Last post April 01, 2007, 03:18
by Blade
Invalid codepage? Baphomet 5 3790 Last post April 12, 2007, 13:27
by Baphomet
Shottyman Challenge « 1 2 3  All » Styro 33 17115 Last post April 13, 2007, 17:44
by Zeb
Downloaded zips broken Wired 0 2489 Last post April 18, 2007, 02:45
by Wired
1.0? nokturnal 4 3490 Last post April 21, 2007, 16:16
by Kornel Kisielewicz
Lucky Or Mocking Finds Mattimeo78 4 3308 Last post April 23, 2007, 23:06
by Mattimeo78
Fastload combat shotgun - surprisingly decent Zarin 0 2745 Last post April 25, 2007, 12:41
by Zarin
Is there a way to reload weapons while NOT holding them? Pigmonkey 2 2977 Last post April 26, 2007, 22:53
by Pigmonkey
Cyberdemon On Higher Levels? Mattimeo78 2 2998 Last post May 01, 2007, 03:48
by Rook
Am I missing something with SoaB? Zeb 3 3088 Last post May 04, 2007, 17:06
by Firstblood
Slightly counter-intuitive knockback issue BDR 6 5410 Last post May 06, 2007, 03:23
by Malek Deneith
Dualgunner Wzrd 2 3131 Last post May 06, 2007, 11:33
by Wzrd
Angel of Marksmanship discussion; now with modding goodness! BDR 4 3911 Last post May 07, 2007, 11:38
by BDR
Ideas for nerfing Int(3) and AoB. « 1 2  All » Zeb 18 12971 Last post May 08, 2007, 03:55
by Blade
Greetings and a Backpack Question Angel of Clumsiness 9 6118 Last post May 08, 2007, 10:26
by Blade
The logic of Auto-Aim Potman 2 2836 Last post May 09, 2007, 04:09
by Potman
To-hit chances of monsters Blade 8 5255 Last post May 14, 2007, 05:31
by TFoN
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