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Author Topic: DoomRL on Windows Mobile  (Read 2075 times)

DinthKSC

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DoomRL on Windows Mobile
« on: June 26, 2007, 02:09 »

Hi. Is there posible to port your roguelikes to Windows Mobile platform? There is Free Pascal port on PocketPCs, and you could also use WM emulator by Microsoft, made specially for programming on PPC.

[edit]
There is posible to run your roguelikes (and ADOM for example, TOME unfortunately doesn't run) on PocketPC using commercial PocketDOS and Bochs CPU plugin, but it's running very slow and unstable. On free Dosbox by n0p and PocketDosbox unfortunately games using CWSDPMI (almost all roguelikes) doesnt run.

PS. What CPU power could your roguelikes use when ported on PocketPC ? Will be 206MHz StrongARM and 16 or 32MB RAM good or you need something stronger - because maybe in future some peoples could donate some old, used palmtop (it dont cost much - about 200zl) to you for porting your RLs
« Last Edit: June 26, 2007, 02:14 by DinthKSC »
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