Well, I got to play Frozen Depths over the weekend. Overall, I think it's very well done and I look forward to seeing more development. I was only able to get as far as the the 10th floor (where I was slaughtered, horribly, by the boss) but what I saw over the dungeons, monsters, and traps (in my third run, all the traps were either one-shot curse traps, or poison-tipped javelons, ouch) was very impressive. I'd like to see a screen that describes the items, as well as in-game skill descriptions (I don't like having to switch back to the manual everytime I gain a new skill) but these are minor gripes overall.
I do have one question though: how the hell do I loot the stuff off of the dead adventurers!? The "," pick-up command ain't doin' it for me, and all the manual does is mention my frozen precursors as lootable bodies. I'm all for looting corpses, but *how* do I do it?
:)
On an unrelated note, I'm tired of the constant "ADOM is teh kickass/ADOM is teh suxors" arguments that pop up everytime a new rougelike is released. I played ADOM. I prefer Crawl, and I've never played Angband. I played this game. Their playing styles and ages are far enough apart that I really don't think it's fair to compare any of them, or to suggest that he should copy things from ADOM. Not every rougelike needs to be a ADOM or Angband clone. I like variety in my ASCII games, don't you?