i do not know, if anyone has ever suggested it, and please forgive me for not digging through
all the old messages (i'm quite new here) but here it is, my latest flash of inspiration:
ok, you were victorious. congratulations, the terrifying cyberdemon is blown to bits.
well, one day i'll figure out, how to get down those stars i see on the map in the game summary,
but still, i have a itch for more. not more as a another beginner marine, i just got my cool weapons
and beefed myself up for the final fight (or more likely, dragged myself here by some miracle)
and now the biggest and baddest monster is dead and there's nothing left to kill.
i'd like to get another go.
perhaps it would be cool, if you could go back to the beginning, with all or most of your gear,
and with all the exp & traits and start a new game with +1 difficulty level.
it could work two ways - after the victorious game you could just be prompted if you want
another game with higher difficulty, or when you start a new game you could just choose
between victorious but retired characters.
personally, i don't think that the +1 difficulty for a new game must be mandatory, but somehow
it just sounds logical. on the other hand, if you just want to have some turkeyhunt fun,
you can send in your 12+ level supermarine and hunt some imps on the easiest skill.
naturally, for those with patience it would end up with characters who have 100+ levels
and no chance to use all the exp as all the skills are maxxed out. well, then either just
start fresh then, but perhaps for such occasions, you can get (for all or for selected) a higher
maximal level for skills for every time you win with the same marine.
example: you max out both the s.o.b. and intuition traits, both at level 3 with your first game.
after you start another, you still can't get higher intuition, because each level of that trait
means something special (and must be implemented), but s.o.b. just gives you this bonus
damage and that can (theoretically) increase without any ceiling. so, with your second game,
intuition will still be left at 3, but s.o.b. could be increased to 6. and then 9 and 12 and.... (ouch)
another formula could be : original max (3), then + (original max - game) that would give us
sequence 3, 5, 6 and that's it. or, 3,5,6,7,8....
another limitation would naturally be a need for monsters to get the exp needed for ridiculously
high levels. you might end up going through a round of entire game just to get from level 99 to 100.
ok, blabbered long enough. hopefully i didn't drown my point into the sea of talkalot again ;)