DRL > Requests For Features
A coupla little things
007bistromath:
Huh. That's funny. I thought monsters in DoomRL already had "on-sight" noises. They sure say something different when they start shooting at me.
Potman:
More classic Doom: Methinks Lost Souls should be reworked, making them much slower normally and removing their normal attack, and replacing them with a charge attack straight from the original Doom. Like, making them living projectiles, instantly charging even through long distances straight at the player and doing damage as well.
Zeb:
How about Pain Elementals exploding into 3 lost souls when they die, and having lost souls, PEs, and Arch Viles not leave corpses? That would not only make it more like DooM, but would also get rid of those annoying Arch Vile and Arch Vile-Pain E. combos.
Const:
--- Quote from: Zeb on October 26, 2007, 15:24 ---How about Pain Elementals exploding into 3 lost souls when they die, and having lost souls, PEs, and Arch Viles not leave corpses?
--- End quote ---
In original, arch-viles leaved corpses. So, this must not be changed.
Lost souls in DoomRL not leaves corpses.
What about Elementals - their exploding had proposed earlier, but Kornel is busy by more significant features, I think. And their resurrection isn't a problem - resurrection of Barons, Arachs or Mancubuses is worse. Have you seen Baron with BFG?
BDR:
--- Quote from: Const on October 26, 2007, 16:44 ---Have you seen Baron with BFG?
--- End quote ---
Have you seen Baron with Red Armor? It is *not* fun, though I admit BFG would be.. worse (but then, I'm not sure when a Baron would get the chance to snag one, either).
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