Okay, so in previous AoM games, I've thrown something like D1R1S2 on my advanced pistol. This time around, I found one reload mod and then threw on three damage mods in Hell's Armory, but couldn't throw on a speed mod or anything else. I was under the assumption that "the weapon you're holding is already maximized with this mod!" meant that a particular kind of weapon had a limit of, say, two speed mods, one damage mod, and one reload mod for an advanced pistol, but now it seems as though it's just a limit of four mods and I have to pick and choose to get the best possible deal out of it. Is this correct?