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Berserk! 0.8.5 (unstable) Released!

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Malek Deneith:
Posting request reminder on demand:
-remove "paper walls" effect - i.e. bulldemons, mandragoras and such should be able to punch through walss... imps and beasts shouldn't or at least shouldn't do it so easy.
-pain gets carried over between nights albiet lessened it seems (was about -7 at the end of night before, had -3 at beggining of next night)
-after killing spore in 3rd stage of "growing" an wall-square appeared in place of it ('l'ooking yealded "stones" description. the map was one of "forest" ones, so no such tiles should be there)
-default target procedure is flawed - when trying to fire an knife from 3 targets one of which was tile away, second was two tiles away and third was  to 8 tiles away, the last one was chosen as default target

Margo:
I am so happy for you Kornel :*.

Zeb:
Lol, I should really check here more often. I had a lot going on with final exams and such though the past two weeks.

Anyway, this is great news, I really love Berserk!

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