DRL > Requests For Features
Experience For Bleeding Deaths
Conker:
--- Quote from: Malek Deneith on December 30, 2007, 12:41 ---Personally, I'd like to ask a bit diffrent question - Is bleeding really needed? I mean think about it - except for occasional looses of experience it causes and even more occasional savings by monster bleeding/death by bleeding (happened maby... once in my life?) it's a feature we don't even notice. Well okay, there is monster-bleeding lever effect, but that one could just deal damage for the same effect.
--- End quote ---
As long as it's removed from the player as well (i.e., we don't bleed), I support its removal. Keeps it balanced that way.
007bistromath:
--- Quote from: Kornel Kisielewicz on December 30, 2007, 12:54 ---Post to butracker
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Oh no, I don't mean to say I've ever bled for an extremely screwed up amount of time. Just that bleeding out my last 15% after tearing a hole in the side of Hell gives me frikkin' ulcers. I don't think there's a bug.
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