DRL > Requests For Features
Experience For Bleeding Deaths
Sdlonyer55:
--- Quote from: Kornel Kisielewicz on December 06, 2007, 15:14 ---The problem is DoomRL tracks who killed what, to handle (unfortunately invisible) monster experience. Sure I could change it so the player would get all experience for all kills, but that would destroy the planned feature of monster infighting... And the game can't track who did the bleeding separately.
--- End quote ---
I've experience this, having seen a monster gain a level in a particularly large crossfire. Maybe if you want to address the bleeding issue, you can simply make it so any bleeding related death yields player experience, assuming they were somehow involved. There are probably more player caused bleeding deaths than non-player caused.
007bistromath:
Personally, I think you should get XP for dead monsters, period. Monsters could be trapped in lava or something due to your cleverness. And if they're not... I don't care, they're still dead, and you were on the level. You'd get credit for the kill in the real Doom, wouldn't you?
PS: Okay, that post was before reading the thread.
THE XP SYSTEM IS USED FOR INFIGHTING WHAT
Sorry, that's just... completely bonkers. Seems to me it'd be much simpler to give each monster a little table/array/whatever it's called that contains "has this thing attacked me yet" flags.
Malek Deneith:
Personally, I'd like to ask a bit diffrent question - Is bleeding really needed? I mean think about it - except for occasional looses of experience it causes and even more occasional savings by monster bleeding/death by bleeding (happened maby... once in my life?) it's a feature we don't even notice. Well okay, there is monster-bleeding lever effect, but that one could just deal damage for the same effect.
007bistromath:
Yeah, I'm with him on that one. Bleeding is mainly an annoyance. Especially when I power through a room full of ow with my virile tactical prowess and oops crap I didn't stop bleeding fast enough silly me I need to start over now. -_-
Kornel Kisielewicz:
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