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Challenge modes ideas - old and new.

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ZZ:
New Idea:
Angel of UAC(what's this?)
You're the last chance of UAC. And they understand this.They do not send you in battle armless, they support you. At the beginning of each level, they drop you cargo, which contains UAC best developments. Demons are jealious to you and so they're mean mean mean. They do not give you a single 10mm ammo from former human,not saying about plasma cell.
Adv: you have endless ammo and weapons suitable for current level.(No advantages in hell, optional)
Disadv: demons do not drop anything, no items on the level.
The drop maybe:
HNTR:5 meds(small or large), Z ammo(for current weapon), weapon from Combat shotgun to Rocket launcher, every 4 levels a unique(optional), armor.
HMP: 3meds,Z*2 ammo, weapon, every 6 levels unique, every 2 lvl armor
UV: 2 small meds, Z*4 ammo, every 12 levels unique, every 4 lvl armor
N!: simular to UV but drop every 2 lvl(not including ammo)
Z is value which I don't know, could be from 100 to 500. 2 10mm = 1 12g = 0,1 rocket
Remember,that UAC could drop only HUMAN weapons, pistols,shotguns(every) or Rcket Launchers. Uniques too(blaster not included).
This angel could have variatives, like Angel of Mean, where disadv are the same, except weapons on the floor, and adv is that formers couldn't use or get human weapons(you're mean!).
That's all

Blade:

--- Quote from: ZZ on January 08, 2009, 11:53 ---New Idea:
Angel of UAC(what's this?)
You're the last chance of UAC. And they understand this.They do not send you in battle armless, they support you. At the beginning of each level, they drop you cargo, which contains UAC best developments. Demons are jealious to you and so they're mean mean mean. They do not give you a single 10mm ammo from former human,not saying about plasma cell.
Adv: you have endless ammo and weapons suitable for current level.(No advantages in hell, optional)
Disadv: demons do not drop anything, no items on the level.
The drop maybe:
HNTR:5 meds(small or large), Z ammo(for current weapon), weapon from Combat shotgun to Rocket launcher, every 4 levels a unique(optional), armor.
HMP: 3meds,Z*2 ammo, weapon, every 6 levels unique, every 2 lvl armor
UV: 2 small meds, Z*4 ammo, every 12 levels unique, every 4 lvl armor
N!: simular to UV but drop every 2 lvl(not including ammo)
Z is value which I don't know, could be from 100 to 500. 2 10mm = 1 12g = 0,1 rocket

--- End quote ---

I like it. But i'd rather made it use current item probability system (so large meds would have higher chance to spawn on later levels than small ones). And made ammo spawning level-dependant, so it could generate several types of ammo, but only for weapons that are actual for current level (so more rockets and plasma cells on later levels, but 10mm and shotgun ammo should still be there). And i'd changed some numbers:
HNTR: 2 meds (5 is too much), ammo, weapon, every 5 levels a unique (so 4 unique per game), armor.
HMP: 2 meds, Z*2 ammo, weapon, every 7 levels unique (so 3 unique per game), every 2 lvl armor
UV: 1 med, Z*3 ammo, weapon, every 12 levels unique (2), every 2 lvl armor (armor is vital for higher difficulties)
N!: simular to UV but drop every 2 lvl(not including ammo)

And one more thing: all weapons of doomguy are human creations. Imho plasma rifle/chainsaw/BFG 9K should be generated too (the last one not for all difficulties and on later level only).

ZZ:
Read the description to plasma cells - the peak of demons frying technology!  They're not human. And I don't like them. And it would make the challenge not so challenging. Maybe deploing BFG9k right on lvl25, and BFG10k on lvl26.

Kornel Kisielewicz:
BTW, BFG10K is *the* weapon against JC :)

LockeCarnelia:
The In-Game descriptions should not be what you base "Can a Marine have this" off of.

Mainly because in original Doom lore, the Plasma Rifle and the BFG9k were both developed before the invasion, and assumedly, the plasma cells might've been invented BEFORE the weapons, or, at least, the basic technologies to enable someone to construct them.

For maximum Doomishness, Plasma Rifles and BFGs would have to be in.

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