DRL > Requests For Features
Challenge modes ideas - old and new.
Kornel Kisielewicz:
And you need to get to level 25 to see the Cyberdemon -- isn't that unfair?
Karry:
Dont play a fool, the difficulty raises but the rules stay the same. The challenges change the rules. I could care less about the stupidity of AoB, i want to shoot stuff, not melee it, and yet - i am forced to play it to unlock higher difficulties.
The challenges should be separated from the main game. Let them unlock eaach other or something.
Malek Deneith:
Seems you are alone here... I see none other having problems with challenges opening difficulties. And to be honest, unlocking UV doesn't require anything hard - you can just stair run though the challenges needed to get that. As for N! if you can't workout things needed to unlock that one you're probably not ready for N! anyway.
Karry:
--- Quote ---Seems you are alone here...
--- End quote ---
Because you said so ?
--- Quote ---As for N! if you can't workout things needed to unlock that one you're probably not ready for N! anyway.
--- End quote ---
Yet another one who just refuses to understand, that beating melee does not have anything to do with shooting meaner monsters.
Fine, be idiots, i dont care. Curse me for trying to make the game better and more accessible.
Malek Deneith:
--- Quote from: Karry on January 11, 2008, 05:29 ---Because you said so ?
--- End quote ---
No, because no-one else seems to have supported your claim.
--- Quote from: Karry on January 11, 2008, 05:29 ---Yet another one who just refuses to understand, that beating melee does not have anything to do with shooting meaner monsters.
--- End quote ---
You DON'T have to beat AoB to unlock anything... to get to UV you need only to venture FIVE goddamn levels, which can be accomplished by RUNNING past monsters withpout caring to fight them. Calling people idiots won't help the argument. Oh and about making the game "better" - AoB was added because people wanted to play melee games and approved the idea of such challenge.
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