DRL > Requests For Features
Challenge modes ideas - old and new.
Kornel Kisielewicz:
--- Quote from: Karry on January 11, 2008, 05:29 ---Curse me for trying to make the game better and more accessible.
--- End quote ---
To be honest, to me it seems that you're just trying to be a jerk ;].
And seriously, if you're trying to make an argument, use arguments, and refrain from offending statements.
Nightmare is a Challenge mode -- it changes the rules. So as you said yourself, let them unlock each other. As for UV, I might take the argument and unlock it by default.
Rola:
--- Quote from: Kornel Kisielewicz on January 10, 2008, 23:04 ---c) Coding in AoPacifism took 5 minutes with the new challenge coding system :P.
--- End quote ---
So how about this Vampirism thingie? Seriously, it would be a bit like your beloved Berserk! - the lower HP you have the greater is your need to kill! xD
Kornel Kisielewicz:
As soon as the API is publicized you will be able to code it in in 5 minutes without prior programming knowledge xP.
Chamber:
Thought of one - Angel of Scavenging. You cannot reload weapons, so whenever one is empty, you just throw it away and look for a new one.
I'm not sure if overloading should still work. Either way, it means that picking up ammo will be unnecessary. Instead, picking up multiple guns of the same type will be required. There are tonnes of lower level weapons just lying around, so that won't be a problem. There are even kindly former commandos handy to provide multiple plasma rifles. Rocket launchers and BFGs will be much harder to recoup.
Perhaps generate more weapon drops to make things fair?
Difficulty - MEDIUM. If all else fails, that chainsaw will still go on forever.
And on a side-note, customisable challenge modes sound like fun. Long live the promised API!
Dawgas:
--- Quote from: Chamber on February 01, 2008, 06:04 ---Angel of Scavenging.
Difficulty - MEDIUM
--- End quote ---
Woah there champ, I think you meant HARD.
oh, and here, have more challenges (for the hell of it)
Angel of Giblification (new starting challenge - managing to beat this unlocks everything.. You'll have demonstrated REAL SKILL to win)
Spoiler (click to show/hide)You like to see things EXPLODE... needless to say, Hell caters to your desire...
You start with an advanced rocket launcher, 20 rockets, red armor, and Hellrunner 3... you say that makes it easy? Every single monster shoots rockets (yes even demons and lost souls shoot rockets)... however, to make this fair, no archviles, and MAKING it to level 25 means you win... did I forget you don't get to start on the Phobos surface, you can only choose Nightmare, and you can't use anything but rocket launchers? (also, only rocket weapon unique weapons are spawned - no cleaver for you! the other non weapon stuff is there though)
Difficulty: BOOM BOOM BOOM BOOM BOOM BOOM You die...
Angel of Angels (have to beat every challenge on Nightmare! (yes even darkness), or beat Angel of Giblification, if implemented)
Spoiler (click to show/hide)You are truly the best Humanity can send... but is that enough...
You start fully equipped: Red Armor, Advanced Plasma Rifle, 4 slots of power cells, 2 Large Medkits, and the Backpack (YOU'LL NEED IT). However, so is Hell (phobos surface: Former humans? More like Former Captains... Former Sargeants? More like DOUBLE SHOTGUNS EVERYWHERE). Cyberdemons can even spawn as regular monsters! The almighty JC is at level 25, and the BONUS LEVEL is... actually secret and probably impossible because Kornel resides there ITS A SECRET OH GOD! also, as with Giblification, no archviles and Nightmare only (hey, we want to make it past level 2 here and then die on level 3)
DIFFICULTY: IMPOSSIBLE
Are these even possible to beat... WHO KNOWS... they'll probably make it in though :P
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