DRL > Requests For Features
Challenge modes ideas - old and new.
raekuul:
I can see how that could be a problem. Maybe lower it to 15 traits?
@Grom: I didn't actually have a master trait; I was going for my favorite Power Pistol build.
BirdoPrey:
How about this modification that I suggested in the gun kata thread -
Angel of Alzheimers (or Forgetfulness or something)
Start the game with 15 traits of your choosing - Every time you level up you pick a trait to lose a level in.
Tuomari Jim:
--- Quote from: BirdoPrey on April 15, 2011, 17:11 ---How about this modification that I suggested in the gun kata thread -
Angel of Alzheimers (or Forgetfulness or something)
Start the game with 15 traits of your choosing - Every time you level up you pick a trait to lose a level in.
--- End quote ---
I think it would be hilarious, but I'm not sure how it would play out. You could just try to avoid monsters as much as you can, which would essentially make this challenge an easier version of Angel of Pacifism. Moreover, it would take forever to lose the 15th(the first to go in this challenge) level, meaning you could just dance through the earlier levels without worries even if they decided to go full out aggro, unless exp requirements are reversed to reflect normal gameplay. But then again, alzheimer's gets worse as time progresses, so why would you forget more in the beginning?
Deathwind:
add the level up effect from Angel of Pacifism to balance it
Potman:
Demon of Something. No, not Angel. Demon.
Bored on assaulting all hells by yourself? Tired of being the hero to wipe out evil? Let's switch the roles!
You are now a puny imp, sent by yourself to assault a human stronghold. Your mission: break through the mortal defenses to destroy the latest innovation in their weapons technology, the dreaded Cyber-Titan! What waits you is humans, sergeants, captains, and commandoes, all with their Former prefix removed, as well as vicious bloodthirsty hounds to replace demons, small attack drones instead of lost souls, mobile heavy weapon turrets instead of cacodemons, power armored robot soldiers instead of hell knights or barons, and other deadly and scary machinery of mankind, the best they have to offer against the forces of hell! What is a tiny demon to do?
You have naught your fireball and pansy claw attack. Worse, while you could definitely scavenge some weapons from your fallen enemies, you have never seen such high-tech magic before, and must learn yourself to use them in the hard way: thus, any traits involving the use of any sort of weaponry (SoaG, Reloader, Triggerhappy, etc.) cannot be chosen at all until you have handled any weapon that benefits from them!
Also unlike Doomguy, if YOU don't survive, there are hordes of unlucky imps behind you, ready to be sent for another go immediately afterwards. Good luck!
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