DRL > Requests For Features

Challenge modes ideas - old and new.

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Sachiko:
*Chuckle*

7 days a skeptic... Yeah, I remember it!

Respect to new challenges, which is what this suggestion is for, I have a new one myself...

-Angel of Bloodlust-

Your character is infused with a fragment of the spirit of Khorne, God of Blood. Due to this, you must taste blood every once in a while, or you will die!

If you stop being splashed in blood for a while, your health will begin degrading until you die.
However, as a counterweight, all of your attacks now do a lot more damage, and berserker packs last double the time.

ParaSait:
Good suggestion. This one should be implemented and I don't think it's very hard to implement either.

Potman:
Another Chaos challenge!

-Angel of Plague-

A-CHOO! You have caught some nasty case of cold from the chilling plains of Mars! It's sapping your life pretty quick, but hey, at least you can try and give it to your enemies as well. Plus the horrible agony of the disease has made you pretty much immune to any kind of pain!

You start the game with two extra points in Ironman. Meanwhile, your hit points decay constantly, as if you were boosted all the time - this can eventually kill you. The upside is, any enemy coming too close to you (two spaces or so) will catch the disease as well, and will spread it around themselves, even after they die! Badass will slow down the decay for you, though never compeletely stop it - and it will also increase the speed the enemies will lose HP from it.

That's halfway done. Two more to go.

Chris_Lv255:
Yay, a Former Doomguy challenge!

Angel of Fallen Heros
You will often face the tortured souls of brave warriors who unsuccessfully tried to cleanse Hell of Evil before. They are well armed and intelligent, and will use what they find against you. Your task is to free them from their suffering as you attempt to do what they couldn't. -more-

This challenge makes use of your post mortems after you have quite a few. Initially, a set of about 16 pre-generated "Fallen Heros" will be generated, with pre-determined levels and random weapons/armor/equipment. They are also represented by the @ sign, which will be discoloured when compared to you. They are constrained by ammo, but are also capable of picking up and changing weapons and armor.

These Fallen will only spawn after "you feel relatively safe..." with the additional remark, "but suddenly, you feel a sense of pity mixed with dread as a shambling figure approaches..."

After you accumulate at least 16 post-mortems of death-files (Victorious marines will not be used!), these mortems will replace the pregenerated Fallen Heros. They will carry up to 6 items chosen at semi-random from their death inventory - 1 weapon + 1 slot of matching ammo, 1 suit of armor (if applicable), and 3 slots of randomly selected items. Beware a Fallen Hero armed with a BFG or a Unique that they held while they died!

The phrase "You feel like the Fallen Hero is finally at peace..." will display when you slay them and put them out of their misery.

The message "He was forced to join the ranks of the Fallen Heros!" will display if you are killed by one of these guys.

Vestin:

--- Quote from: Chris_Lv255 on April 26, 2008, 05:25 ---Yay, a Former Doomguy challenge!

Angel of Fallen Heros
--- End quote ---

Ummm... Do you have any idea what the poll in this thread is about ;) ?

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