DRL > Requests For Features

Challenge modes ideas - old and new.

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ParaSait:
Angel of Myopia:
Difficulty: HARD

Description: "Before you entered Hell, you were so anxious that you've forgotten your glasses! It's not going to be easy without..."

Effect: Your FOV is reduced by 50%.


Angel of Necromancy:
Difficulty: BLADE

Description: "You are not a gunhero. Though you ARE accepted in a team of UAC marines bcause of your powelful talent. You have the power that makes Archviles Archviles. You are can resurrect anything that lived before. It's time to fight hell with its own weapons!"

Effect: You can't fight by yourself and you start off with a small legion of 3 shotguys that are on your side, who follow you and fight for you. If you find a dead body, you can resurrect him like an Archvile, at the cost of some HP (the stronger the monster, the more HP). Any resurrected monster by an Archvile that is one your side, is on your side!

Passionario:
Angel of Monopoly

You are a high-ranking UAC official, travelling to Phobos on a surprise inspection trip disguised as a common marine. The monsters of Hell will be no match for your business instinct!

Pros: As a VIP of sorts, you start with a suit of red armor.

Cons:
1) Being a greedy bastard, you can't use the drop command ("You didn't get where you are by giving out things for FREE!")
2) For the same reason, you can't shoot while aiming at things other than monsters - that is, walls, doors, barrels and empty spaces. You *can* hit them if they happen to be in the way, but the intended target must be a monster ("That would be a waste of precious UAC resources!")
3) Since you aren't an actual Marine, you don't get to pick a starting trait - while you may learn things on the field of battle, you lack initial basic training.
4) Years of corporate intrigue instilled you with deep paranoia. You never receive the 'relatively safe' message.

------------

Angel of Telefrag

Dead monsters leave transporter globes (the stationary auto-teleport kind) instead of corpses. Mortuary is still corpse-strewn, though.

------------

Angel of Style

You refuse to blend in with the common herd.

Pros: You start with a randomly chosen weapon mod.
Cons: You can't shoot with unmodded nonunique weapons. Equipping unmodded nonqunique armor/boots provides no protection.

ParaSait:
Passionario, wouldn't a better name for challenge 1 be "Angel of Business" or "Angel of Greed"?

Chynn:

--- Quote from: MegaMad on April 28, 2008, 21:23 ---
--- Quote from: Norrock on April 28, 2008, 17:11 ---But I want them D:

--- End quote ---
Well... too bad.

Also here's a challenge i could think of.

Angel of Phasing

At the start of the game the 2 small med-pack are replaced with 2 phase device and the other 2 small med-pack are at the entrence of phobo surface. There's is a small chance that you can get phased for no reason which can be annoying. 25% of the small med-packs becoming phase device and 10% of the large med-pack becoming homing phase device at the start of the level and there are teleporters at every level and more of them and more phase device and homing phase device are generated. Former captains and commandos have a phase device on them. Hellspawns(including the Cyberdemon but not JC and AOD) can phase around the level once and items can phase randomly across the level.

--- End quote ---
I'd imagine it'd be more of a challenge/frustration by replacing phase devices altogether with a small percentage chance (like 1%) of random phasing while moving and a larger chance of it happening when hit in combat (like 25%). On harder modes, your shots would have a chance of "phasing through" your targets (including walls), causing no harm to them while hitting whatever is behind them.

Darkwaterotter:
I have an idea for a challenge mode
Angel of Unloading
all ammo you find is in a weapon already so no random ammo strewn about the level

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