General > Announcements
DoomRL 0.9.8.8 - Released!
Karry:
--- Quote ---It does make wielding a shotgun in DoomRL a better experience than firing a Kalashnikov in GTA. ;)
--- End quote ---
I wouldnt say that. For example, it looks like double shotgun is now for extremely close-range and with no penetration power whatsoever. It does have some huge spread, though. Combat shotgun seems to be behaving just as before.
Malek Deneith:
The reason why double shotgun lacks penetrating power over long range is that it deals damage in three separate parts, causing it to apply armor reduction (as well as SoaB increase) three times as well. It still has formidable hitting power on point-blank range (as it should).
As for combat shotgun - can't say for sure, but I think it had simmilar stats as normal shotgun before - i.e. wider spread cone and crappy damage on long range.
Karry:
--- Quote ---The reason why double shotgun lacks penetrating power over long range is that it deals damage in three separate parts, causing it to apply armor reduction (as well as SoaB increase) three times as well. It still has formidable hitting power on point-blank range (as it should).
--- End quote ---
I meant a little different thing, let me explain : if i encounter 10 marines in a bunch, and fire at them with a combat shotgun - they all get hit.
But, once i had a double shotgun, and met same 10 marines in a bunch - i'll only hit the front row, all the others will not get hit at all. Not receive reduced damage, just not get hit at all.
I may be mistaken (as i so often am), but it seemed to me that in older versions double shotgun could actually penetrate just like the ordinary shotgun.
Malek Deneith:
It's not a matter of penetration, it's a matter of range - previously double shotgun had a longer range - probably matching other shotguns 15 squares of range. After upgrade it got cut down to just 8 squares of range - so the back row of marines must have been 9 or more squares away .
Karry:
Nope, i'm telling you, five paces - and the monsters can laugh at me safely, while standing behind someone. Of course, if i actually TARGET them with no one blocking the path - THEN they get hit.
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