DRL > Requests For Features

Update the in-game help!

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007bistromath:
That could be solved by making the act of switching consume some of that resource. Basically making it so that you can switch three (or whatever number is good) times per charge rather than one.

PS: Though, really, it's not important. I'd rather see more work on the trait system. I think that, more than any other part of DoomRL, is where you can still add quite a bit of depth without going out of scope or wrecking the flavor.

tisiphone:

--- Quote ---Dodge bonus +20%
Fire toHit -2
--- End quote ---
Wait a sec, does this mean that you have a penalty to *your* ToHit?


--- Quote ---And apparently there's a bonus to dodging.
--- End quote ---
Hmm, yeah, by defence I meant dodge, damage reduction, defence and what ever else. I’ll expand that. It’s just that I was trying to cut stuff out to make my description a bit smaller since it’s quite a bit bigger then the old one...   


--- Quote ---Has this been verified?
--- End quote ---
I think I can remember reading that somewhere form someone important... *glances at Kornel*


--- Quote ---Sod, or SOB? ;)
--- End quote ---
Heheh

By the way thanks for the feedback, Rabiat :)


--- Quote from: tisiphone on December 31, 2007, 04:23 ---My version:
Below your health and experience is "tactics".  Your default tactic is cautious and you will spend most of your time in this mode. To change tactics you will need to press TAB, this will put you in to running mode (Note that currently changing tactics takes in-game time). Running provides you with a bonus to defence and moving speed for a limited time. When doomguy become exhausted from running (or if you press TAB again) running is replaced by tired mode. Tired acts in every way like cautious except you no longer can change tactics. To go back to being cautious you will need to either: leave the level, use a medic kit or consume a health/berserk/invincibility globe. Because running is limited in this way try to not waste it. Also not running on a level and "saving" it for the next will not work so you should not try to "horde" them either.
--- End quote ---
Here’s an updated version:
Below your health and experience is "tactics".  Your default tactic is cautious and you will spend most of your time in this mode. To change tactics press TAB – this will put you in running mode (Note that changing tactics takes in-game time). Running provides you with a bonus to defence, dodge and moving speed for a limited time. Whenever Doomguy become exhausted from running (or if you press TAB again) he becomes “tired”. Tired acts in every way like cautious except you cannot change tactics. In order to be able to run again you will need to either: leave the level, consume a medic kit or use a globe. Because running is limited in this way try not to waste it. Also notice that not running on a level and saving it for the next will not work so try to avoid "hording" them too.

I tried to make this one a bit shorter then the last. What do you guys think?   

raigan:
One thing is that it seems kind of stupid to have tab toggle through tactics -- when would you ever WANT to switch from running to tired?! Why not just have tab be the "run" button?

chalup:
I sometime use TAB to stop running. For example: I'm taking fire from barons of hell and I want to run behind the wall. Then I want to shoot them out of sight with my chaingun. I don't need running bonuses anymore, so I stop running to get rid of -2 tohit penealty.

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