DoomRL > Requests For Features
Sokoban level
Turgor:
How's about a special sokoban type level? no enemies, just 1 big room with a few walls and lots of barrels to push out of the way to clear a path to the stairs (and maybe a few nice items).
the catch is offcourse that if you push the barrels the wrong way, you get stuck and will have to blow them up to get to the stairs.. probably killing yourself.
jake250:
If its a basic level and not a special secret or bonus level, please NeVeR include this. I would hate the frustration it would give.
However special level could include some barrels maze, maybe with multiple kind of barrels (one that cannot be pushed but can be desroyed, one that desintegrate barrel it touches but these dont explode, one that can be pushed only once, normal barrel... eh im getting into big puzzle now :P)
But again if they are normal level you run in a normal adventure I would truly hate it.
Gutter:
I would slow down the pace of the game too much...
Turgor:
yeah i know, it would be undoomish too, slow down the game etc.. but those barrels are just perfect for it! and i'm talking special level here, not one you have to go through..
and furthermore, nethack has it! adom has it! (i think) There's probably more rogue like games that have it.. let's follow the trend! ;)
jake250:
Quoting: Turgorand furthermore, nethack has it! adom has it! (i think) There's probably more rogue like games that have it.. let's follow the trend! ;)
Thats exactly the reason I wouldn't do it ;) But sure its not up to me.
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