DoomRL > Requests For Features
Sokoban level
Turgor:
ah c'mon anticheese.. if you play like that, dying is 90% of the fun ;)
Thomas:
Quoting: AnticheeseOf course! Only most of us dont look, See a red staircase and go "Oh! Great, A special level!".
What's so bad about that? I only chicken out of 1 level, the wall. And that's ONLY if I don't have a rocket launcher and 15 rockets.
When it comes to special levels: reward > risk
Hell's arena: A push-over, and you get a CHAINGUN ON LEVEL 2.
Chained court: The difficulty's insultingly easy, but you still get a nice 400 XP.
The wall: Medium difficulty for a bucket-load of rockets and a once-in-a-game chance at a 4d5 RL? Sold.
Now I'll stop because it's getting mildly spoilerous, but you get the idea.
Almafeta:
Quoting: ThomasYou skip the CC? It's a easy way to get XP!
I generally only take it if I am dying... beserk packs are a great way to heal.
Otherwise, I take a normal level, which usually has better weapon drops and better chance for armor.
Turgor:
but.. you will go to the 'normal' level after you've done chained court (or any other special level)!
if you discover the stairs to chained court at level x (let's say x=5), you can take these and after you finished it you can take either stairs there to go to level x+1 (in this example lvl 6).
Thomas:
Nicly explained turgor. If you skipped levels by taking the special one instead, then no-one will ever play level 3 ever again.
Also, in your mortem it says
On level 2 blah blah blah
Then blah blah hell's arena.
On level 3 blah blah blah
There he was killed because this is the end of the example.
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